Force changing the timer_time for attack timers

Should fix issues with waiting for a slow timer after a cure
This commit is contained in:
Michael Cook (mackal)
2014-12-22 01:58:54 -05:00
parent b9fab9bc1b
commit 18fb86a560
3 changed files with 6 additions and 4 deletions
+1 -1
View File
@@ -43,7 +43,7 @@ public:
inline const uint32& GetTimerTime() { return timer_time; }
inline const uint32& GetSetAtTrigger() { return set_at_trigger; }
void Trigger();
void SetAtTrigger(uint32 set_at_trigger, bool iEnableIfDisabled = false);
void SetAtTrigger(uint32 set_at_trigger, bool iEnableIfDisabled = false, bool ChangeTimerTime = false);
inline bool Enabled() { return enabled; }
inline uint32 GetStartTime() { return(start_time); }