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Tweaked QS code for Client::FinishTrade() and QueryServ handlers.
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 08/26/2014 ==
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Uleat: Implemented 'Smart' Player Trade transfers. Trades are processed by containers, stackables and then all remaining. QueryServ logs have been updated to match these transactions.
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Note: QueryServ logs previously listed 'Items' on the main entry table. This indicated the number of slots affected and not the actual number of items.
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This field now indicates the actual number of items transferred. For non-stackable, the value is '1' and stackable is the number of charges. A _detail_count
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property has been added to both 'Trade' and 'Handin' structs to indicate the number of details recorded..though, not tracked..it could be added.
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== 08/24/2014 ==
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Uleat: Fix (attempted) for zone crashes related to zone shut-down. This change disables all Mob AI and disables/deletes all Mob timers once Zone::ShutDown() is called. More areas will be addressed as reports come in.
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Note: Perl and Lua quests tested to work..please post any aberrant behavior. (I finally set my spell-check to US English...)
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