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Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
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@@ -240,7 +240,9 @@ public:
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void FaceTarget(Lua_Mob target);
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void SetHeading(double in);
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double CalculateHeadingToTarget(double in_x, double in_y);
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void NavigateTo(double x, double y, double z, double speed);
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void RunTo(double x, double y, double z);
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void WalkTo(double x, double y, double z);
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void NavigateTo(double x, double y, double z);
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void StopNavigation();
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float CalculateDistance(double x, double y, double z);
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void SendTo(double x, double y, double z);
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