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Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
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@@ -567,7 +567,7 @@ RULE_BOOL(TaskSystem, EnableTaskProximity, true)
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RULE_CATEGORY_END()
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RULE_CATEGORY(Range)
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RULE_INT(Range, Say, 135)
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RULE_INT(Range, Say, 15)
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RULE_INT(Range, Emote, 135)
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RULE_INT(Range, BeginCast, 200)
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RULE_INT(Range, Anims, 135)
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