mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-11 03:31:08 +00:00
Change things -Wcatch-value complains about to references
This commit is contained in:
+19
-19
@@ -571,7 +571,7 @@ void lua_task_selector(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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cur_value = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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} else {
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count = i - 1;
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@@ -601,7 +601,7 @@ void lua_enable_task(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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cur_value = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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} else {
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count = i - 1;
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@@ -628,7 +628,7 @@ void lua_disable_task(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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cur_value = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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} else {
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count = i - 1;
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@@ -1156,7 +1156,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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spawn2_id = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@@ -1167,7 +1167,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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spawngroup_id = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@@ -1178,7 +1178,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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x = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@@ -1189,7 +1189,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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y = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@@ -1200,7 +1200,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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z = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@@ -1211,7 +1211,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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heading = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@@ -1222,7 +1222,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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respawn = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@@ -1233,7 +1233,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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variance = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@@ -1244,7 +1244,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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timeleft = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@@ -1252,7 +1252,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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grid = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@@ -1260,7 +1260,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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condition_id = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@@ -1268,7 +1268,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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condition_min_value = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@@ -1276,7 +1276,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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enabled = luabind::object_cast<bool>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@@ -1284,7 +1284,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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animation = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@@ -1399,7 +1399,7 @@ void lua_update_zone_header(std::string type, std::string value) {
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try { \
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npc_type->name = luabind::object_cast<c_type>(cur); \
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} \
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catch(luabind::cast_failed) { \
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catch(luabind::cast_failed &) { \
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npc_type->size = default_value; \
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} \
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} \
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@@ -1415,7 +1415,7 @@ void lua_update_zone_header(std::string type, std::string value) {
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std::string tmp = luabind::object_cast<std::string>(cur); \
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strncpy(npc_type->name, tmp.c_str(), str_length); \
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} \
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catch(luabind::cast_failed) { \
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catch(luabind::cast_failed &) { \
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strncpy(npc_type->name, default_value, str_length); \
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} \
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} \
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