Merge pull request #958 from hgtw/feat/autoconsent

Implement consent for group/raid/guild and add Auto Consent support
This commit is contained in:
Chris Miles
2020-02-04 18:22:05 -06:00
committed by GitHub
15 changed files with 277 additions and 200 deletions
+47
View File
@@ -165,6 +165,7 @@ Client::Client(EQStreamInterface* ieqs)
hp_self_update_throttle_timer(300),
hp_other_update_throttle_timer(500),
position_update_timer(10000),
consent_throttle_timer(2000),
tmSitting(0)
{
@@ -6254,6 +6255,52 @@ void Client::DragCorpses()
}
}
void Client::ConsentCorpses(std::string consent_name, bool deny)
{
if (strcasecmp(consent_name.c_str(), GetName()) == 0) {
MessageString(Chat::Red, CONSENT_YOURSELF);
}
else if (!consent_throttle_timer.Check()) {
MessageString(Chat::Red, CONSENT_WAIT);
}
else {
auto pack = new ServerPacket(ServerOP_Consent, sizeof(ServerOP_Consent_Struct));
ServerOP_Consent_Struct* scs = (ServerOP_Consent_Struct*)pack->pBuffer;
strn0cpy(scs->grantname, consent_name.c_str(), sizeof(scs->grantname));
strn0cpy(scs->ownername, GetName(), sizeof(scs->ownername));
strn0cpy(scs->zonename, "Unknown", sizeof(scs->zonename));
scs->permission = deny ? 0 : 1;
scs->zone_id = zone->GetZoneID();
scs->instance_id = zone->GetInstanceID();
scs->consent_type = EQEmu::consent::Normal;
scs->consent_id = 0;
if (strcasecmp(scs->grantname, "group") == 0) {
if (!deny) {
Group* grp = GetGroup();
scs->consent_id = grp ? grp->GetID() : 0;
}
scs->consent_type = EQEmu::consent::Group;
}
else if (strcasecmp(scs->grantname, "raid") == 0) {
if (!deny) {
Raid* raid = GetRaid();
scs->consent_id = raid ? raid->GetID() : 0;
}
scs->consent_type = EQEmu::consent::Raid;
}
else if (strcasecmp(scs->grantname, "guild") == 0) {
if (!deny) {
scs->consent_id = GuildID();
}
scs->consent_type = EQEmu::consent::Guild;
// update all corpses in db so buried/unloaded corpses see new consent id
database.UpdateCharacterCorpseConsent(CharacterID(), scs->consent_id);
}
worldserver.SendPacket(pack);
safe_delete(pack);
}
}
void Client::Doppelganger(uint16 spell_id, Mob *target, const char *name_override, int pet_count, int pet_duration)
{
if(!target || !IsValidSpell(spell_id) || this->GetID() == target->GetID())