Update npc_types table.

- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
This commit is contained in:
Kinglykrab
2014-12-24 01:26:07 -05:00
parent 3bb816ad1d
commit 1329a2f9ba
16 changed files with 49 additions and 46 deletions
+2 -2
View File
@@ -1354,8 +1354,8 @@ void lua_create_npc(luabind::adl::object table, float x, float y, float z, float
LuaCreateNPCParse(max_dmg, uint32, 4);
LuaCreateNPCParse(attack_count, int16, 0);
LuaCreateNPCParseString(special_abilities, 512, "");
LuaCreateNPCParse(d_meele_texture1, uint16, 0);
LuaCreateNPCParse(d_meele_texture2, uint16, 0);
LuaCreateNPCParse(d_melee_texture1, uint16, 0);
LuaCreateNPCParse(d_melee_texture2, uint16, 0);
LuaCreateNPCParseString(ammo_idfile, 32, "");
LuaCreateNPCParse(prim_melee_type, uint8, 0);
LuaCreateNPCParse(sec_melee_type, uint8, 0);