Update npc_types table.

- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
This commit is contained in:
Kinglykrab
2014-12-24 01:26:07 -05:00
parent 3bb816ad1d
commit 1329a2f9ba
16 changed files with 49 additions and 46 deletions
+4 -4
View File
@@ -386,8 +386,8 @@ NPCType Bot::FillNPCTypeStruct(uint32 botSpellsID, std::string botName, std::str
BotNPCType.npc_id = 0;
BotNPCType.texture = 0;
BotNPCType.d_meele_texture1 = 0;
BotNPCType.d_meele_texture2 = 0;
BotNPCType.d_melee_texture1 = 0;
BotNPCType.d_melee_texture2 = 0;
BotNPCType.qglobal = false;
BotNPCType.attack_speed = 0;
BotNPCType.runspeed = 1.25;
@@ -431,8 +431,8 @@ NPCType Bot::CreateDefaultNPCTypeStructForBot(std::string botName, std::string b
Result.hp_regen = 1;
Result.mana_regen = 1;
Result.texture = 0;
Result.d_meele_texture1 = 0;
Result.d_meele_texture2 = 0;
Result.d_melee_texture1 = 0;
Result.d_melee_texture2 = 0;
Result.qglobal = false;
Result.npc_spells_id = 0;
Result.attack_speed = 0;