Update npc_types table.

- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
This commit is contained in:
Kinglykrab
2014-12-24 01:26:07 -05:00
parent 3bb816ad1d
commit 1329a2f9ba
16 changed files with 49 additions and 46 deletions
+2 -2
View File
@@ -844,8 +844,8 @@ void Mob::WakeTheDead(uint16 spell_id, Mob *target, uint32 duration)
make_npc->loottable_id = 0;
make_npc->merchanttype = 0;
make_npc->d_meele_texture1 = 0;
make_npc->d_meele_texture2 = 0;
make_npc->d_melee_texture1 = 0;
make_npc->d_melee_texture2 = 0;
NPC* npca = new NPC(make_npc, 0, GetX(), GetY(), GetZ(), GetHeading(), FlyMode3);