(noudess) Merchants are more descriptive in their rejections

This commit is contained in:
Michael Cook (mackal)
2014-08-30 01:38:49 -04:00
parent ca84040a39
commit 11ed698642
5 changed files with 85 additions and 47 deletions
+1 -1
View File
@@ -594,7 +594,7 @@ public:
FACTION_VALUE GetFactionLevel(uint32 char_id, uint32 npc_id, uint32 p_race, uint32 p_class, uint32 p_deity, int32 pFaction, Mob* tnpc);
int32 GetCharacterFactionLevel(int32 faction_id);
int32 GetModCharacterFactionLevel(int32 faction_id);
bool HatedByClass(uint32 p_race, uint32 p_class, uint32 p_deity, int32 pFaction);
void MerchantRejectMessage(Mob *merchant, int primaryfaction);
void SendFactionMessage(int32 tmpvalue, int32 faction_id, int32 totalvalue, uint8 temp);
void SetFactionLevel(uint32 char_id, uint32 npc_id, uint8 char_class, uint8 char_race, uint8 char_deity);