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Moved zonedatabase functions out of corpse.cpp
Conversion portion mostly complete Some header readability cleanup Some function renaming Struct renaming Many variable renaming MySQL error log for all of QueryDatabase Corpse table renaming Corpse table field renaming Most corpse database functions redone
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@@ -917,7 +917,7 @@ bool Zone::Init(bool iStaticZone) {
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}
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LogFile->write(EQEMuLog::Status, "Loading player corpses...");
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if (!database.LoadPlayerCorpses(zoneid, instanceid)) {
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if (!database.LoadCharacterCorpses(zoneid, instanceid)) {
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LogFile->write(EQEMuLog::Error, "Loading player corpses failed.");
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return false;
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}
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