Update ruletypes.h

This commit is contained in:
Paul Coene
2020-02-16 12:28:18 -05:00
committed by GitHub
parent bd4fa4fb6b
commit 10e5f0e949
+1
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@@ -88,6 +88,7 @@ RULE_INT(Character, ItemHealAmtCap, 250, "")
RULE_INT(Character, ItemSpellDmgCap, 250, "")
RULE_INT(Character, ItemClairvoyanceCap, 250, "")
RULE_INT(Character, ItemDSMitigationCap, 50, "")
RULE_INT(Character, ItemEnduranceRegenCap, 15, "")
RULE_INT(Character, ItemExtraDmgCap, 150, "Cap for bonuses to melee skills like Bash, Frenzy, etc")
RULE_INT(Character, HasteCap, 100, "Haste cap for non-v3(overhaste) haste")
RULE_INT(Character, SkillUpModifier, 100, "skill ups are at 100%")