mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
Update ruletypes.h
This commit is contained in:
@@ -88,6 +88,7 @@ RULE_INT(Character, ItemHealAmtCap, 250, "")
|
||||
RULE_INT(Character, ItemSpellDmgCap, 250, "")
|
||||
RULE_INT(Character, ItemClairvoyanceCap, 250, "")
|
||||
RULE_INT(Character, ItemDSMitigationCap, 50, "")
|
||||
RULE_INT(Character, ItemEnduranceRegenCap, 15, "")
|
||||
RULE_INT(Character, ItemExtraDmgCap, 150, "Cap for bonuses to melee skills like Bash, Frenzy, etc")
|
||||
RULE_INT(Character, HasteCap, 100, "Haste cap for non-v3(overhaste) haste")
|
||||
RULE_INT(Character, SkillUpModifier, 100, "skill ups are at 100%")
|
||||
|
||||
Reference in New Issue
Block a user