diff --git a/common/ruletypes.h b/common/ruletypes.h index a9f7a233f..b15d3fbf7 100644 --- a/common/ruletypes.h +++ b/common/ruletypes.h @@ -88,6 +88,7 @@ RULE_INT(Character, ItemHealAmtCap, 250, "") RULE_INT(Character, ItemSpellDmgCap, 250, "") RULE_INT(Character, ItemClairvoyanceCap, 250, "") RULE_INT(Character, ItemDSMitigationCap, 50, "") +RULE_INT(Character, ItemEnduranceRegenCap, 15, "") RULE_INT(Character, ItemExtraDmgCap, 150, "Cap for bonuses to melee skills like Bash, Frenzy, etc") RULE_INT(Character, HasteCap, 100, "Haste cap for non-v3(overhaste) haste") RULE_INT(Character, SkillUpModifier, 100, "skill ups are at 100%")