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[Cleanup] Remove Evade() from zone/entity.cpp and zone/entity.h (#3394)
# Notes - This is unused.
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@@ -470,7 +470,6 @@ public:
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void CorpseFix(Client* c);
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void HalveAggro(Mob* who);
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void DoubleAggro(Mob* who);
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void Evade(Mob *who);
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void UpdateHoTT(Mob* target);
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void Process();
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