Bug Fix for WorldServer::HandleMessage, CZUpdateType_NPC (#2074)

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cybernine186 authored and GitHub committed 2022-04-21 08:17:29 -04:00
1 parent ee54a7eb5f
commit 0d734a0837
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@@ -2587,7 +2587,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
if (client) {
client->Signal(signal);
}
} else if (update_type = CZUpdateType_NPC) {
} else if (update_type == CZUpdateType_NPC) {
auto npc = entity_list.GetNPCByNPCTypeID(update_identifier);
if (npc) {
npc->SignalNPC(signal);