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[Quest API] Add EVENT_CRYSTAL_GAIN and EVENT_CRYSTAL_LOSS to Perl/Lua (#3735)
* [Quest API] Add EVENT_CRYSTAL_GAIN and EVENT_CRYSTAL_LOSS - Add `$client->AddEbonCrystals(amount)`. - Add `$client->AddRadiantCrystals(amount)`. - Add `$client->RemoveEbonCrystals(amount)`. - Add `$client->RemoveRadiantCrystals(amount)`. - Add `EVENT_CRYSTAL_GAIN`. - Add `EVENT_CRYSTAL_LOSS`. - Export `$ebon_amount`, `$radiant_amount`, and `$is_reclaim`. - Add `client:AddEbonCrystals(amount)`. - Add `client:AddRadiantCrystals(amount)`. - Add `client:RemoveEbonCrystals(amount)`. - Add `client:RemoveRadiantCrystals(amount)`. - Add `event_crystal_gain`. - Add `event_crystal_loss`. - Export `e.ebon_amount`, `e.radiant_amount`, and `e.is_reclaim`. - Allows operators to add or remove Ebon/Radiant Crystals directly. - Allows operators to track gain/loss of Ebon/Radiant Crystals. * Update perl_client.cpp * Update lua_client.cpp
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@@ -761,6 +761,15 @@ void handle_player_alt_currency_gain_loss(
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std::vector<std::any> *extra_pointers
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);
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void handle_player_crystal_gain_loss(
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QuestInterface *parse,
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lua_State* L,
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Client* client,
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std::string data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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);
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// Item
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void handle_item_click(
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QuestInterface *parse,
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