Fix for spell target det crash. Also added a command line arg to world ignore_db that lets you ignore the db conversion process for servers that dont need it.

This commit is contained in:
KimLS
2015-01-25 14:18:12 -08:00
parent fc5266e115
commit 0c7a861caf
2 changed files with 17 additions and 13 deletions
+9 -11
View File
@@ -1467,14 +1467,14 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
// target required for these
case ST_Undead: {
if(!spell_target || (
spell_target->GetBodyType() != BT_SummonedUndead
&& spell_target->GetBodyType() != BT_Undead
&& spell_target->GetBodyType() != BT_Vampire
mob_body != BT_SummonedUndead
&& mob_body != BT_Undead
&& mob_body != BT_Vampire
)
)
{
//invalid target
Log.Out(Logs::Detail, Logs::Spells, "Spell %d canceled: invalid target of body type %d (undead)", spell_id, spell_target->GetBodyType());
Log.Out(Logs::Detail, Logs::Spells, "Spell %d canceled: invalid target of body type %d (undead)", spell_id, mob_body);
Message_StringID(13,SPELL_NEED_TAR);
return false;
}
@@ -1483,11 +1483,10 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
}
case ST_Summoned: {
uint8 body_type = spell_target?spell_target->GetBodyType():0;
if(!spell_target || (body_type != BT_Summoned && body_type != BT_Summoned2 && body_type != BT_Summoned3))
if(!spell_target || (mob_body != BT_Summoned && mob_body != BT_Summoned2 && mob_body != BT_Summoned3))
{
//invalid target
Log.Out(Logs::Detail, Logs::Spells, "Spell %d canceled: invalid target of body type %d (summoned)", spell_id, body_type);
Log.Out(Logs::Detail, Logs::Spells, "Spell %d canceled: invalid target of body type %d (summoned)", spell_id, mob_body);
Message_StringID(13,SPELL_NEED_TAR);
return false;
}
@@ -1497,12 +1496,11 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
case ST_SummonedPet:
{
uint8 body_type = spell_target ? spell_target->GetBodyType() : 0;
if(!spell_target || (spell_target != GetPet()) ||
(body_type != BT_Summoned && body_type != BT_Summoned2 && body_type != BT_Summoned3 && body_type != BT_Animal))
(mob_body != BT_Summoned && mob_body != BT_Summoned2 && mob_body != BT_Summoned3 && mob_body != BT_Animal))
{
Log.Out(Logs::Detail, Logs::Spells, "Spell %d canceled: invalid target of body type %d (summoned pet)",
spell_id, body_type);
spell_id, mob_body);
Message_StringID(13, SPELL_NEED_TAR);
@@ -1526,7 +1524,7 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
if(!spell_target || mob_body != target_bt)
{
//invalid target
Log.Out(Logs::Detail, Logs::Spells, "Spell %d canceled: invalid target of body type %d (want body Type %d)", spell_id, spell_target->GetBodyType(), target_bt);
Log.Out(Logs::Detail, Logs::Spells, "Spell %d canceled: invalid target of body type %d (want body Type %d)", spell_id, mob_body, target_bt);
if(!spell_target)
Message_StringID(13,SPELL_NEED_TAR);
else