mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-05 11:26:35 +00:00
Renamed zone files
This commit is contained in:
@@ -0,0 +1,61 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef __ZoneConfig_H
|
||||
#define __ZoneConfig_H
|
||||
|
||||
#include "../common/eqemu_config.h"
|
||||
|
||||
class ZoneConfig : public EQEmuConfig {
|
||||
public:
|
||||
uint16 ZonePort;
|
||||
std::string ZoneAddress;
|
||||
|
||||
private:
|
||||
|
||||
static ZoneConfig *_zone_config;
|
||||
|
||||
ZoneConfig() : EQEmuConfig() {
|
||||
ZonePort=0;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// Produce a const singleton
|
||||
static const ZoneConfig *get() {
|
||||
if (_zone_config == nullptr)
|
||||
LoadConfig();
|
||||
return(_zone_config);
|
||||
}
|
||||
|
||||
// Load the config
|
||||
static bool LoadConfig() {
|
||||
if (_zone_config != nullptr)
|
||||
delete _zone_config;
|
||||
_zone_config=new ZoneConfig;
|
||||
_config=_zone_config;
|
||||
|
||||
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(),"server");
|
||||
}
|
||||
|
||||
// Accessors for the static private object
|
||||
static void SetZonePort(uint16 port) { if (_zone_config) _zone_config->ZonePort=port; }
|
||||
|
||||
void Dump() const;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user