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Renamed zone files
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+2
-2
@@ -43,7 +43,7 @@
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#include "../common/misc_functions.h"
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#include "../common/string_util.h"
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#include "../common/rulesys.h"
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#include "StringIDs.h"
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#include "string_ids.h"
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//#define SPELLQUEUE //Use only if you want to be spammed by spell testing
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@@ -52,7 +52,7 @@ extern Zone* zone;
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extern volatile bool ZoneLoaded;
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extern EntityList entity_list;
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#include "QuestParserCollection.h"
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#include "quest_parser_collection.h"
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NPC::NPC(const NPCType* d, Spawn2* in_respawn, float x, float y, float z, float heading, int iflymode, bool IsCorpse)
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: Mob(d->name,
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