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Added AA grant to quest system, fixed a bug here or there noticed incrementaa needs to be fixed or removed
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@@ -249,6 +249,10 @@ public:
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int CheckHealAggroAmount(int spell_id);
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int CheckHealAggroAmount(int spell_id, uint32 heal_possible);
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int GetAA(int id);
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int GetAAByAAID(int id);
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bool SetAA(int rank_id, int new_value);
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bool SetAA(int rank_id, int new_value, int charges);
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void GrantAlternateAdvancementAbility(int aa_id, int points);
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bool DivineAura();
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void SetOOCRegen(int regen);
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const char* GetEntityVariable(const char *name);
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