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Added AA grant to quest system, fixed a bug here or there noticed incrementaa needs to be fixed or removed
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@@ -39,7 +39,6 @@ public:
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~Ability() { }
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Rank *GetMaxRank();
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Rank *GetRankByLevel(int level);
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Rank *GetRankByPointsSpent(int current_level);
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int GetMaxLevel(Mob *who);
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