[GM Commands] Split GM Commands Into Separate Files (#1766)

* Split GM commands into their own files

* Code cleanup
This commit is contained in:
Chris Miles
2021-11-14 22:48:47 -06:00
committed by GitHub
parent 293361a1f7
commit 0550fcfd3f
291 changed files with 19224 additions and 15798 deletions
+20
View File
@@ -0,0 +1,20 @@
#include "../client.h"
void command_setfaction(Client *c, const Seperator *sep)
{
if ((sep->arg[1][0] == 0 || strcasecmp(sep->arg[1], "*") == 0) ||
((c->GetTarget() == 0) || (c->GetTarget()->IsClient()))) {
c->Message(Chat::White, "Usage: #setfaction [faction number]");
return;
}
auto npcTypeID = c->GetTarget()->CastToNPC()->GetNPCTypeID();
c->Message(Chat::Yellow, "Setting NPC %u to faction %i", npcTypeID, atoi(sep->argplus[1]));
std::string query = StringFormat(
"UPDATE npc_types SET npc_faction_id = %i WHERE id = %i",
atoi(sep->argplus[1]), npcTypeID
);
content_db.QueryDatabase(query);
}