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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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void command_setfaction(Client *c, const Seperator *sep)
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{
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if ((sep->arg[1][0] == 0 || strcasecmp(sep->arg[1], "*") == 0) ||
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((c->GetTarget() == 0) || (c->GetTarget()->IsClient()))) {
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c->Message(Chat::White, "Usage: #setfaction [faction number]");
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return;
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}
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auto npcTypeID = c->GetTarget()->CastToNPC()->GetNPCTypeID();
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c->Message(Chat::Yellow, "Setting NPC %u to faction %i", npcTypeID, atoi(sep->argplus[1]));
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std::string query = StringFormat(
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"UPDATE npc_types SET npc_faction_id = %i WHERE id = %i",
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atoi(sep->argplus[1]), npcTypeID
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);
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content_db.QueryDatabase(query);
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}
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