eqemu-server/zone/gm_commands/setfaction.cpp
Chris Miles 0550fcfd3f
[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files

* Code cleanup
2021-11-14 22:48:47 -06:00

21 lines
619 B
C++
Executable File

#include "../client.h"
void command_setfaction(Client *c, const Seperator *sep)
{
if ((sep->arg[1][0] == 0 || strcasecmp(sep->arg[1], "*") == 0) ||
((c->GetTarget() == 0) || (c->GetTarget()->IsClient()))) {
c->Message(Chat::White, "Usage: #setfaction [faction number]");
return;
}
auto npcTypeID = c->GetTarget()->CastToNPC()->GetNPCTypeID();
c->Message(Chat::Yellow, "Setting NPC %u to faction %i", npcTypeID, atoi(sep->argplus[1]));
std::string query = StringFormat(
"UPDATE npc_types SET npc_faction_id = %i WHERE id = %i",
atoi(sep->argplus[1]), npcTypeID
);
content_db.QueryDatabase(query);
}