convert int16 to int8 explicitly

This commit is contained in:
Arthur Dene Ice 2014-05-10 18:32:35 -07:00
parent f8115a4bd7
commit 02a457e601
5 changed files with 7 additions and 7 deletions

View File

@ -1267,7 +1267,7 @@ void Client::Handle_OP_ClientUpdate(const EQApplicationPacket *app)
PlayerPositionUpdateServer_Struct* ppu = (PlayerPositionUpdateServer_Struct*)outapp->pBuffer;
MakeSpawnUpdate(ppu);
if (gmhideme)
entity_list.QueueClientsStatus(this,outapp,true,Admin(),250);
entity_list.QueueClientsStatus(this,outapp,true,(uint8)Admin(),250);
else
entity_list.QueueCloseClients(this,outapp,true,300,nullptr,false);
safe_delete(outapp);

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@ -445,7 +445,7 @@ std::list<uint32> Corpse::MoveItemToCorpse(Client *client, ItemInst *item, int16
ItemInst *interior_item;
std::list<uint32> returnlist;
AddItem(item->GetItem()->ID, item->GetCharges(), equipslot, item->GetAugmentItemID(0), item->GetAugmentItemID(1), item->GetAugmentItemID(2), item->GetAugmentItemID(3), item->GetAugmentItemID(4));
AddItem(item->GetItem()->ID, (uint8)item->GetCharges(), equipslot, item->GetAugmentItemID(0), item->GetAugmentItemID(1), item->GetAugmentItemID(2), item->GetAugmentItemID(3), item->GetAugmentItemID(4));
returnlist.push_back(equipslot);
// Qualified bag slot iterations. processing bag slots that don't exist is probably not a good idea.
@ -459,7 +459,7 @@ std::list<uint32> Corpse::MoveItemToCorpse(Client *client, ItemInst *item, int16
if(interior_item)
{
AddItem(interior_item->GetItem()->ID, interior_item->GetCharges(), interior_slot, interior_item->GetAugmentItemID(0), interior_item->GetAugmentItemID(1), interior_item->GetAugmentItemID(2), interior_item->GetAugmentItemID(3), interior_item->GetAugmentItemID(4));
AddItem(interior_item->GetItem()->ID, (uint8)interior_item->GetCharges(), interior_slot, interior_item->GetAugmentItemID(0), interior_item->GetAugmentItemID(1), interior_item->GetAugmentItemID(2), interior_item->GetAugmentItemID(3), interior_item->GetAugmentItemID(4));
returnlist.push_back(Inventory::CalcSlotId(equipslot, bagindex));
client->DeleteItemInInventory(interior_slot, 0, true, false);
}
@ -574,7 +574,7 @@ bool Corpse::Save() {
CorpseRace = race;
}
dbpc->race = CorpseRace;
dbpc->race = (uint8)CorpseRace;
dbpc->class_ = class_;
dbpc->gender = gender;
dbpc->deity = deity;

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@ -1640,7 +1640,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
}
}
int matslot = SlotConvert2(dst_slot_id);
int matslot = SlotConvert2((uint8)dst_slot_id);
if (dst_slot_id<22 && matslot != 0) {
SendWearChange(matslot);
}

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@ -1289,7 +1289,7 @@ void PathManager::OpenDoors(int Node1, int Node2, Mob *ForWho)
if(PathNodes[Node1].Neighbours[i].DoorID >= 0)
{
Doors *d = entity_list.FindDoor(PathNodes[Node1].Neighbours[i].DoorID);
Doors *d = entity_list.FindDoor((uint8)PathNodes[Node1].Neighbours[i].DoorID);
if(d && !d->IsDoorOpen() )
{

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@ -1060,7 +1060,7 @@ void Client::TraderUpdate(uint16 SlotID,uint32 TraderID){
EQApplicationPacket* outapp = new EQApplicationPacket(OP_TraderItemUpdate,sizeof(TraderItemUpdate_Struct));
TraderItemUpdate_Struct* tus=(TraderItemUpdate_Struct*)outapp->pBuffer;
tus->Charges = 0xFFFF;
tus->FromSlot = SlotID;
tus->FromSlot = (uint8)SlotID;
tus->ToSlot = 0xFF;
tus->TraderID = TraderID;
tus->Unknown000 = 0;