mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 11:28:25 +00:00
Remove bcspells, fix helper_send_usage_required_bots
This commit is contained in:
@@ -3607,6 +3607,8 @@ bool Bot::Spawn(Client* botCharacterOwner) {
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}
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}
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MapSpellTypeLevels();
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if (RuleB(Bots, RunSpellTypeChecksOnSpawn)) {
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OwnerMessage("Running SpellType checks. There may be some spells that are mislabeled as incorrect. Use this as a loose guideline.");
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CheckBotSpells(); //This runs through a serious of checks and outputs any spells that are set to the wrong spell type in the database
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@@ -609,6 +609,7 @@ public:
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bool HasValidAETarget(Bot* caster, uint16 spell_id, uint16 spell_type, Mob* tar);
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void CheckBotSpells();
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void MapSpellTypeLevels();
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[[nodiscard]] int GetMaxBuffSlots() const final { return EQ::spells::LONG_BUFFS; }
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[[nodiscard]] int GetMaxSongSlots() const final { return EQ::spells::SHORT_BUFFS; }
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@@ -951,6 +952,7 @@ public:
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void SetBotTimers(std::vector<BotTimer_Struct> timers) { bot_timers = timers; }
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std::vector<BotBlockedBuffs_Struct> GetBotBlockedBuffs() { return bot_blocked_buffs; }
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void SetBotBlockedBuffs(std::vector<BotBlockedBuffs_Struct> blocked_buffs) { bot_blocked_buffs = blocked_buffs; }
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const CommandedSpellTypesMinLevelMap& GetCommandedSpellTypesMinLevels() { return commanded_spells_min_level; }
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uint32 GetLastZoneID() const { return _lastZoneId; }
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int32 GetBaseAC() const { return _baseAC; }
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int32 GetBaseATK() const { return _baseATK; }
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@@ -1079,6 +1081,9 @@ protected:
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std::vector<BotSpells_Struct> AIBot_spells;
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std::vector<BotSpells_Struct> AIBot_spells_enforced;
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std::unordered_map<uint16, std::vector<BotSpells_Struct_wIndex>> AIBot_spells_by_type;
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CommandedSpellTypesMinLevelMap commanded_spells_min_level;
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std::vector<BotTimer_Struct> bot_timers;
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std::vector<BotBlockedBuffs_Struct> bot_blocked_buffs;
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+60
-1318
File diff suppressed because it is too large
Load Diff
+13
-633
@@ -27,194 +27,6 @@ class Seperator;
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#include "bot.h"
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#include "dialogue_window.h"
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class BCEnum
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{
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public:
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typedef enum SpellType {
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SpT_None = 0,
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SpT_BindAffinity,
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SpT_Charm,
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SpT_Cure,
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SpT_Depart,
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SpT_Escape,
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SpT_Identify,
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SpT_Invisibility,
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SpT_Levitation,
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SpT_Lull,
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SpT_Mesmerize,
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SpT_MovementSpeed,
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SpT_Resistance,
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SpT_Resurrect,
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SpT_Rune,
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SpT_SendHome,
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SpT_Size,
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SpT_Stance,
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SpT_SummonCorpse,
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SpT_WaterBreathing
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} SpType;
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static const int SpellTypeFirst = SpT_BindAffinity;
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static const int SpellTypeLast = SpT_WaterBreathing;
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typedef enum TargetType {
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TT_None = 0,
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TT_Corpse,
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TT_Self,
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TT_Animal,
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TT_Undead,
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TT_Summoned,
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TT_Plant,
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TT_Single,
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TT_GroupV1,
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TT_GroupV2,
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TT_AECaster,
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TT_AEBard,
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TT_AETarget
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} TType;
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static const int TargetTypeFirst = TT_Corpse;
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static const int TargetTypeLast = TT_AETarget;
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static const int TargetTypeCount = 13;
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typedef enum TargetMask {
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TM_None = 0,
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TM_Corpse = 1,
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TM_Self = 2,
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TM_Animal = 4,
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TM_Undead = 8,
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TM_Summoned = 16,
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TM_Plant = 32,
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TM_Single = 124, // currently, 2^6 + 2^{2..5}) -or- (64+32+16+8+4)
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TM_GroupV1 = 128,
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TM_GroupV2 = 256,
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TM_AECaster = 512,
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TM_AEBard = 1024,
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TM_AETarget = 2048
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} TMask;
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typedef enum AppearanceFailType {
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AFT_None = 0,
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AFT_Value,
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AFT_GenderRace,
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AFT_Race
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} AFType;
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typedef enum AilmentType {
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AT_None = 0,
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AT_Blindness, // SE: 20
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AT_Disease, // SE: 35
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AT_Poison, // SE: 36
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AT_Curse, // SE: 116
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AT_Corruption // SE: 369
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} AType;
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static const int AilmentTypeCount = 5;
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typedef enum InvisType {
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IT_None = 0,
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IT_Animal,
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IT_Undead,
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IT_Living,
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IT_See
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} IType;
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typedef enum ResistanceType {
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RT_None = 0,
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RT_Fire, // SE: 46
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RT_Cold, // SE: 47
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RT_Poison, // SE: 48
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RT_Disease, // SE: 49
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RT_Magic, // SE: 50
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RT_Corruption // SE: 370
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} RType;
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static const int ResistanceTypeCount = 6;
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typedef enum SizeType {
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SzT_None = 0,
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SzT_Enlarge,
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SzT_Reduce
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} SzType;
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typedef enum StanceType {
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StT_None = 0,
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StT_Aggressive,
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StT_Defensive
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} StType;
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static std::string SpellTypeEnumToString(BCEnum::SpType spell_type) {
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switch (spell_type) {
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case SpT_BindAffinity:
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return "SpT_BindAffinity";
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case SpT_Charm:
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return "SpT_Charm";
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case SpT_Cure:
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return "SpT_Cure";
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case SpT_Depart:
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return "SpT_Depart";
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case SpT_Escape:
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return "SpT_Escape";
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case SpT_Identify:
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return "SpT_Identify";
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case SpT_Invisibility:
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return "SpT_Invisibility";
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case SpT_Levitation:
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return "SpT_Levitation";
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case SpT_Lull:
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return "SpT_Lull";
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case SpT_Mesmerize:
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return "SpT_Mesmerize";
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case SpT_MovementSpeed:
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return "SpT_MovementSpeed";
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case SpT_Resistance:
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return "SpT_Resistance";
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case SpT_Resurrect:
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return "SpT_Resurrect";
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case SpT_Rune:
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return "SpT_Rune";
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case SpT_SendHome:
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return "SpT_SendHome";
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case SpT_Size:
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return "SpT_Size";
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case SpT_Stance:
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return "SpT_Stance";
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case SpT_SummonCorpse:
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return "SpT_SummonCorpse";
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case SpT_WaterBreathing:
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return "SpT_WaterBreathing";
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default:
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return "SpT_None";
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}
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}
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static std::string TargetTypeEnumToString(BCEnum::TType target_type) {
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switch (target_type) {
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case TT_Self:
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return "TT_Self";
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case TT_Animal:
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return "TT_Animal";
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case TT_Undead:
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return "TT_Undead";
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case TT_Summoned:
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return "TT_Summoned";
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case TT_Plant:
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return "TT_Plant";
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case TT_Single:
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return "TT_Single";
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case TT_GroupV1:
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return "TT_GroupV1";
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case TT_GroupV2:
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return "TT_GroupV2";
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case TT_AECaster:
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return "TT_AECaster";
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case TT_AEBard:
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return "TT_AEBard";
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case TT_AETarget:
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return "TT_AETarget";
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case TT_Corpse:
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return "TT_Corpse";
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default:
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return "TT_None";
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}
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}
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};
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namespace
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{
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#define HP_RATIO_DELTA 5.0f
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@@ -222,14 +34,17 @@ namespace
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enum { EffectIDFirst = 1, EffectIDLast = 12 };
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#define VALIDATECLASSID(x) ((x >= Class::Warrior && x <= Class::Berserker) ? (x) : (0))
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#define CLASSIDTOINDEX(x) ((x >= Class::Warrior && x <= Class::Berserker) ? (x - 1) : (0))
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#define EFFECTIDTOINDEX(x) ((x >= EffectIDFirst && x <= EffectIDLast) ? (x - 1) : (0))
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#define AILMENTIDTOINDEX(x) ((x >= BCEnum::AT_Blindness && x <= BCEnum::AT_Corruption) ? (x - 1) : (0))
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#define RESISTANCEIDTOINDEX(x) ((x >= BCEnum::RT_Fire && x <= BCEnum::RT_Corruption) ? (x - 1) : (0))
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// ActionableTarget action_type
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#define FRIENDLY true
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#define ENEMY false
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enum {
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AFT_None = 0,
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AFT_Value,
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AFT_GenderRace,
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AFT_Race
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};
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}
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namespace MyBots
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@@ -759,128 +574,6 @@ namespace ActionableTarget
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return false;
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}
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static Mob* VerifyFriendly(Client* bot_owner, BCEnum::TType target_type, bool return_me_on_null_target = true) {
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if (IsAttackable(bot_owner, bot_owner->GetTarget()) || target_type == BCEnum::TT_None)
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return nullptr;
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auto target_mob = bot_owner->GetTarget();
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Mob* verified_friendly = nullptr;
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switch (target_type) {
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case BCEnum::TT_Single:
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case BCEnum::TT_GroupV1:
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case BCEnum::TT_GroupV2:
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case BCEnum::TT_AETarget:
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verified_friendly = target_mob;
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break;
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case BCEnum::TT_Animal:
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if (target_mob && target_mob->GetBodyType() == BodyType::Animal)
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verified_friendly = target_mob;
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break;
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case BCEnum::TT_Undead:
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if (target_mob && target_mob->GetBodyType() == BodyType::Undead)
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verified_friendly = target_mob;
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break;
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case BCEnum::TT_Summoned:
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if (target_mob && target_mob->GetBodyType() == BodyType::Summoned)
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verified_friendly = target_mob;
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break;
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case BCEnum::TT_Plant:
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if (target_mob && target_mob->GetBodyType() == BodyType::Plant)
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verified_friendly = target_mob;
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break;
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case BCEnum::TT_Corpse:
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if (target_mob && target_mob->IsCorpse())
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verified_friendly = target_mob;
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break;
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default:
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return nullptr;
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}
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if (return_me_on_null_target && !target_mob && !verified_friendly) {
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switch (target_type) {
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case BCEnum::TT_Single:
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case BCEnum::TT_GroupV1:
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case BCEnum::TT_GroupV2:
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case BCEnum::TT_AETarget:
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verified_friendly = bot_owner;
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break;
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default:
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break;
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}
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}
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return verified_friendly;
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}
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static Mob* VerifyEnemy(Client* bot_owner, BCEnum::TType target_type) {
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if (!IsAttackable(bot_owner, bot_owner->GetTarget()) || target_type == BCEnum::TT_None)
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return nullptr;
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auto target_mob = bot_owner->GetTarget();
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Mob* verified_enemy = nullptr;
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switch (target_type) {
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case BCEnum::TT_Animal:
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if (target_mob->GetBodyType() == BodyType::Animal)
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verified_enemy = target_mob;
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break;
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case BCEnum::TT_Undead:
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if (target_mob->GetBodyType() == BodyType::Undead)
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verified_enemy = target_mob;
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break;
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case BCEnum::TT_Summoned:
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if (target_mob->GetBodyType() == BodyType::Summoned)
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verified_enemy = target_mob;
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break;
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case BCEnum::TT_Plant:
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if (target_mob->GetBodyType() == BodyType::Plant)
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verified_enemy = target_mob;
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break;
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case BCEnum::TT_Single:
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case BCEnum::TT_GroupV1:
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case BCEnum::TT_GroupV2:
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case BCEnum::TT_AETarget:
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verified_enemy = target_mob;
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break;
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case BCEnum::TT_Corpse:
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if (target_mob->IsCorpse())
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verified_enemy = target_mob;
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break;
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default:
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return nullptr;
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}
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return verified_enemy;
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}
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class Types {
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Mob* target[BCEnum::TargetTypeCount];
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bool target_set[BCEnum::TargetTypeCount];
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public:
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Types() { Clear(); }
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void Clear() {
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for (int i = BCEnum::TT_None; i <= BCEnum::TargetTypeLast; ++i) {
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target[i] = nullptr;
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target_set[i] = false;
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}
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target_set[BCEnum::TT_None] = true;
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}
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Mob* Select(Client* bot_owner, BCEnum::TType target_type, bool action_type, bool return_me_on_null_target = true) {
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if (target_set[target_type])
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return target[target_type];
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if (action_type == FRIENDLY)
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target[target_type] = VerifyFriendly(bot_owner, target_type, return_me_on_null_target);
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else
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target[target_type] = VerifyEnemy(bot_owner, target_type);
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target_set[target_type] = true;
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return target[target_type];
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}
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};
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}
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namespace ActionableBots
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@@ -1228,7 +921,7 @@ namespace ActionableBots
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return nullptr;
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}
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static Bot* Select_ByClass(Client* bot_owner, BCEnum::TType target_type, std::vector<Bot*>& sbl, uint8 cls, Mob* target_mob = nullptr, bool petless = false) {
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static Bot* Select_ByClass(Client* bot_owner, int target_type, std::vector<Bot*>& sbl, uint8 cls, Mob* target_mob = nullptr, bool petless = false) {
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if (!bot_owner || sbl.empty())
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return nullptr;
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@@ -1239,7 +932,7 @@ namespace ActionableBots
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continue;
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if (petless && bot_iter->GetPet())
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continue;
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if (target_type == BCEnum::TT_GroupV1) {
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if (target_type == ST_GroupTeleport) {
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if (!target_mob)
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return nullptr;
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else if (bot_iter->GetGroup() != target_mob->GetGroup())
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@@ -1252,7 +945,7 @@ namespace ActionableBots
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return nullptr;
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}
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static Bot* Select_ByMinLevelAndClass(Client* bot_owner, BCEnum::TType target_type, std::vector<Bot*>& sbl, uint8 minlvl, uint8 cls, Mob* target_mob = nullptr, bool petless = false) {
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static Bot* Select_ByMinLevelAndClass(Client* bot_owner, int target_type, std::vector<Bot*>& sbl, uint8 minlvl, uint8 cls, Mob* target_mob = nullptr, bool petless = false) {
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if (!bot_owner || sbl.empty())
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return nullptr;
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@@ -1263,7 +956,7 @@ namespace ActionableBots
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continue;
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if (petless && bot_iter->GetPet())
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continue;
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if (target_type == BCEnum::TT_GroupV1) {
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if (target_type == ST_GroupTeleport) {
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if (!target_mob)
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return nullptr;
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else if (bot_iter->GetGroup() != target_mob->GetGroup())
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@@ -1332,315 +1025,6 @@ namespace ActionableBots
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}
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}
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class STBaseEntry;
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class STCharmEntry;
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class STCureEntry;
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class STDepartEntry;
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class STEscapeEntry;
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class STInvisibilityEntry;
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class STMovementSpeedEntry;
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class STResistanceEntry;
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class STResurrectEntry;
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class STSendHomeEntry;
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class STSizeEntry;
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class STStanceEntry;
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class STBaseEntry
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{
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protected:
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BCEnum::SpType m_bcst;
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public:
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int spell_id;
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uint8 spell_level;
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uint8 caster_class;
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BCEnum::TType target_type;
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// A non-polymorphic constructor requires an appropriate, non-'ST_None' BCEnum::SType
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STBaseEntry(BCEnum::SpType init_bcst = BCEnum::SpT_None) {
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spell_id = 0;
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spell_level = 255;
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caster_class = 255;
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target_type = BCEnum::TT_None;
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m_bcst = init_bcst;
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}
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STBaseEntry(STBaseEntry* prototype) {
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spell_id = prototype->spell_id;
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spell_level = 255;
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caster_class = 255;
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target_type = prototype->target_type;
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m_bcst = prototype->BCST();
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}
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virtual ~STBaseEntry() { return; };
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BCEnum::SpType BCST() { return m_bcst; }
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virtual bool IsDerived() { return false; }
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bool IsCharm() const { return (m_bcst == BCEnum::SpT_Charm); }
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bool IsCure() const { return (m_bcst == BCEnum::SpT_Cure); }
|
||||
bool IsDepart() const { return (m_bcst == BCEnum::SpT_Depart); }
|
||||
bool IsEscape() const { return (m_bcst == BCEnum::SpT_Escape); }
|
||||
bool IsInvisibility() const { return (m_bcst == BCEnum::SpT_Invisibility); }
|
||||
bool IsMovementSpeed() const { return (m_bcst == BCEnum::SpT_MovementSpeed); }
|
||||
bool IsResistance() const { return (m_bcst == BCEnum::SpT_Resistance); }
|
||||
bool IsResurrect() const { return (m_bcst == BCEnum::SpT_Resurrect); }
|
||||
bool IsSendHome() const { return (m_bcst == BCEnum::SpT_SendHome); }
|
||||
bool IsSize() const { return (m_bcst == BCEnum::SpT_Size); }
|
||||
bool IsStance() const { return (m_bcst == BCEnum::SpT_Stance); }
|
||||
|
||||
virtual STCharmEntry* SafeCastToCharm() { return nullptr; }
|
||||
virtual STCureEntry* SafeCastToCure() { return nullptr; }
|
||||
virtual STDepartEntry* SafeCastToDepart() { return nullptr; }
|
||||
virtual STEscapeEntry* SafeCastToEscape() { return nullptr; }
|
||||
virtual STInvisibilityEntry* SafeCastToInvisibility() { return nullptr; }
|
||||
virtual STMovementSpeedEntry* SafeCastToMovementSpeed() { return nullptr; }
|
||||
virtual STResistanceEntry* SafeCastToResistance() { return nullptr; }
|
||||
virtual STResurrectEntry* SafeCastToResurrect() { return nullptr; }
|
||||
virtual STSendHomeEntry* SafeCastToSendHome() { return nullptr; }
|
||||
virtual STSizeEntry* SafeCastToSize() { return nullptr; }
|
||||
virtual STStanceEntry* SafeCastToStance() { return nullptr; }
|
||||
};
|
||||
|
||||
class STCharmEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
bool dire;
|
||||
|
||||
STCharmEntry() {
|
||||
m_bcst = BCEnum::SpT_Charm;
|
||||
dire = false;
|
||||
}
|
||||
STCharmEntry(STCharmEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Charm;
|
||||
dire = prototype->dire;
|
||||
}
|
||||
virtual ~STCharmEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STCharmEntry* SafeCastToCharm() { return ((m_bcst == BCEnum::SpT_Charm) ? (static_cast<STCharmEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STCureEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
int cure_value[BCEnum::AilmentTypeCount];
|
||||
int cure_total;
|
||||
|
||||
STCureEntry() {
|
||||
m_bcst = BCEnum::SpT_Cure;
|
||||
memset(&cure_value, 0, (sizeof(int) * BCEnum::AilmentTypeCount));
|
||||
cure_total = 0;
|
||||
}
|
||||
STCureEntry(STCureEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Cure;
|
||||
memcpy(&cure_value, prototype->cure_value, (sizeof(int) * BCEnum::AilmentTypeCount));
|
||||
cure_total = prototype->cure_total;
|
||||
}
|
||||
virtual ~STCureEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STCureEntry* SafeCastToCure() { return ((m_bcst == BCEnum::SpT_Cure) ? (static_cast<STCureEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STDepartEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
bool single;
|
||||
std::string long_name;
|
||||
|
||||
STDepartEntry() {
|
||||
m_bcst = BCEnum::SpT_Depart;
|
||||
single = false;
|
||||
long_name.clear();
|
||||
}
|
||||
STDepartEntry(STDepartEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Depart;
|
||||
single = prototype->single;
|
||||
long_name = prototype->long_name;
|
||||
}
|
||||
virtual ~STDepartEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STDepartEntry* SafeCastToDepart() { return ((m_bcst == BCEnum::SpT_Depart) ? (static_cast<STDepartEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STEscapeEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
bool lesser;
|
||||
|
||||
STEscapeEntry() {
|
||||
m_bcst = BCEnum::SpT_Escape;
|
||||
lesser = false;
|
||||
}
|
||||
STEscapeEntry(STEscapeEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Escape;
|
||||
lesser = prototype->lesser;
|
||||
}
|
||||
virtual ~STEscapeEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STEscapeEntry* SafeCastToEscape() { return ((m_bcst == BCEnum::SpT_Escape) ? (static_cast<STEscapeEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STInvisibilityEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
BCEnum::IType invis_type;
|
||||
|
||||
STInvisibilityEntry() {
|
||||
m_bcst = BCEnum::SpT_Invisibility;
|
||||
invis_type = BCEnum::IT_None;
|
||||
}
|
||||
STInvisibilityEntry(STInvisibilityEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Invisibility;
|
||||
invis_type = prototype->invis_type;
|
||||
}
|
||||
virtual ~STInvisibilityEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STInvisibilityEntry* SafeCastToInvisibility() { return ((m_bcst == BCEnum::SpT_Invisibility) ? (static_cast<STInvisibilityEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STMovementSpeedEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
bool group;
|
||||
|
||||
STMovementSpeedEntry() {
|
||||
m_bcst = BCEnum::SpT_MovementSpeed;
|
||||
group = false;
|
||||
}
|
||||
STMovementSpeedEntry(STMovementSpeedEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_MovementSpeed;
|
||||
group = prototype->group;
|
||||
}
|
||||
virtual ~STMovementSpeedEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STMovementSpeedEntry* SafeCastToMovementSpeed() { return ((m_bcst == BCEnum::SpT_MovementSpeed) ? (static_cast<STMovementSpeedEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STResistanceEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
int resist_value[BCEnum::ResistanceTypeCount];
|
||||
int resist_total;
|
||||
|
||||
STResistanceEntry() {
|
||||
m_bcst = BCEnum::SpT_Resistance;
|
||||
memset(&resist_value, 0, (sizeof(int) * BCEnum::ResistanceTypeCount));
|
||||
resist_total = 0;
|
||||
}
|
||||
STResistanceEntry(STResistanceEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Resistance;
|
||||
memcpy(&resist_value, prototype->resist_value, (sizeof(int) * BCEnum::ResistanceTypeCount));
|
||||
resist_total = prototype->resist_total;
|
||||
}
|
||||
virtual ~STResistanceEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STResistanceEntry* SafeCastToResistance() { return ((m_bcst == BCEnum::SpT_Resistance) ? (static_cast<STResistanceEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STResurrectEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
bool aoe;
|
||||
|
||||
STResurrectEntry() {
|
||||
m_bcst = BCEnum::SpT_Resurrect;
|
||||
aoe = false;
|
||||
}
|
||||
STResurrectEntry(STResurrectEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Resurrect;
|
||||
aoe = prototype->aoe;
|
||||
}
|
||||
virtual ~STResurrectEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STResurrectEntry* SafeCastToResurrect() { return ((m_bcst == BCEnum::SpT_Resurrect) ? (static_cast<STResurrectEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STSendHomeEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
bool group;
|
||||
|
||||
STSendHomeEntry() {
|
||||
m_bcst = BCEnum::SpT_SendHome;
|
||||
group = false;
|
||||
}
|
||||
STSendHomeEntry(STSendHomeEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_SendHome;
|
||||
group = prototype->group;
|
||||
}
|
||||
virtual ~STSendHomeEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STSendHomeEntry* SafeCastToSendHome() { return ((m_bcst == BCEnum::SpT_SendHome) ? (static_cast<STSendHomeEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STSizeEntry : public STBaseEntry
|
||||
{
|
||||
public:
|
||||
BCEnum::SzType size_type;
|
||||
|
||||
STSizeEntry() {
|
||||
m_bcst = BCEnum::SpT_Size;
|
||||
size_type = BCEnum::SzT_None;
|
||||
}
|
||||
STSizeEntry(STSizeEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Size;
|
||||
size_type = prototype->size_type;
|
||||
}
|
||||
virtual ~STSizeEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STSizeEntry* SafeCastToSize() { return ((m_bcst == BCEnum::SpT_Size) ? (static_cast<STSizeEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
class STStanceEntry : public STBaseEntry {
|
||||
public:
|
||||
BCEnum::StType stance_type;
|
||||
|
||||
STStanceEntry() {
|
||||
m_bcst = BCEnum::SpT_Stance;
|
||||
stance_type = BCEnum::StT_None;
|
||||
}
|
||||
STStanceEntry(STStanceEntry* prototype) : STBaseEntry(prototype) {
|
||||
m_bcst = BCEnum::SpT_Stance;
|
||||
stance_type = prototype->stance_type;
|
||||
}
|
||||
virtual ~STStanceEntry() { return; };
|
||||
|
||||
virtual bool IsDerived() { return true; }
|
||||
|
||||
virtual STStanceEntry* SafeCastToStance() { return ((m_bcst == BCEnum::SpT_Stance) ? (static_cast<STStanceEntry*>(this)) : (nullptr)); }
|
||||
};
|
||||
|
||||
|
||||
typedef std::list<STBaseEntry*> bcst_list;
|
||||
typedef std::map<BCEnum::SpType, bcst_list> bcst_map;
|
||||
|
||||
typedef std::map<BCEnum::SpType, std::string> bcst_required_bot_classes_map;
|
||||
typedef std::map<BCEnum::SpType, std::map<uint8, std::string>> bcst_required_bot_classes_map_by_class;
|
||||
|
||||
typedef std::map<uint8, uint8> bcst_levels;
|
||||
typedef std::map<BCEnum::SpType, bcst_levels> bcst_levels_map;
|
||||
|
||||
#define BOT_COMMAND_CHAR '^'
|
||||
|
||||
typedef void (*BotCmdFuncPtr)(Client *,const Seperator *);
|
||||
@@ -1791,21 +1175,17 @@ void bot_command_pet_set_type(Client *c, const Seperator *sep);
|
||||
|
||||
|
||||
// bot command helpers
|
||||
bool helper_bot_appearance_fail(Client *bot_owner, Bot *my_bot, BCEnum::AFType fail_type, const char* type_desc);
|
||||
bool helper_bot_appearance_fail(Client *bot_owner, Bot *my_bot, uint8 fail_type, const char* type_desc);
|
||||
void helper_bot_appearance_form_final(Client *bot_owner, Bot *my_bot);
|
||||
void helper_bot_appearance_form_update(Bot *my_bot);
|
||||
uint32 helper_bot_create(Client *bot_owner, std::string bot_name, uint8 bot_class, uint16 bot_race, uint8 bot_gender);
|
||||
int helper_bot_follow_option_chain(Client *bot_owner);
|
||||
bool helper_cast_standard_spell(Bot* casting_bot, Mob* target_mob, int spell_id, bool annouce_cast = true, uint32* dont_root_before = nullptr);
|
||||
bool helper_command_disabled(Client *bot_owner, bool rule_value, const char *command);
|
||||
bool helper_command_alias_fail(Client *bot_owner, const char* command_handler, const char *alias, const char *command);
|
||||
void helper_command_depart_list(Client* bot_owner, Bot* druid_bot, Bot* wizard_bot, bcst_list* local_list, bool single_flag = false);
|
||||
bool helper_is_help_or_usage(const char* arg);
|
||||
bool helper_no_available_bots(Client *bot_owner, Bot *my_bot = nullptr);
|
||||
void helper_send_available_subcommands(Client *bot_owner, const char* command_simile, std::vector<const char*> subcommand_list);
|
||||
void helper_send_usage_required_bots(Client *bot_owner, BCEnum::SpType spell_type, uint8 bot_class = Class::None);
|
||||
bool helper_spell_check_fail(STBaseEntry* local_entry);
|
||||
bool helper_spell_list_fail(Client *bot_owner, bcst_list* spell_list, BCEnum::SpType spell_type);
|
||||
void helper_send_usage_required_bots(Client *bot_owner, uint16 spell_type);
|
||||
void SendSpellTypeWindow(Client* c, const Seperator* sep);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -45,11 +45,11 @@ void bot_command_beard_color(Client *c, const Seperator *sep)
|
||||
|
||||
uint8 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (my_bot->GetGender() != Gender::Male && my_bot->GetRace() != DWARF)
|
||||
fail_type = BCEnum::AFT_GenderRace;
|
||||
fail_type = AFT_GenderRace;
|
||||
else if (!PlayerAppearance::IsValidBeardColor(my_bot->GetRace(), my_bot->GetGender(), uvalue))
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
else
|
||||
my_bot->SetBeardColor(uvalue);
|
||||
|
||||
@@ -82,11 +82,11 @@ void bot_command_beard_style(Client *c, const Seperator *sep)
|
||||
|
||||
uint8 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (my_bot->GetGender() != Gender::Male && my_bot->GetRace() != DWARF)
|
||||
fail_type = BCEnum::AFT_GenderRace;
|
||||
fail_type = AFT_GenderRace;
|
||||
else if (!PlayerAppearance::IsValidBeard(my_bot->GetRace(), my_bot->GetGender(), uvalue))
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
else
|
||||
my_bot->SetBeard(uvalue);
|
||||
|
||||
@@ -121,11 +121,11 @@ void bot_command_details(Client *c, const Seperator *sep)
|
||||
|
||||
uint32 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (my_bot->GetRace() != DRAKKIN)
|
||||
fail_type = BCEnum::AFT_Race;
|
||||
fail_type = AFT_Race;
|
||||
else if (!PlayerAppearance::IsValidDetail(my_bot->GetRace(), my_bot->GetGender(), uvalue))
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
else
|
||||
my_bot->SetDrakkinDetails(uvalue);
|
||||
|
||||
@@ -280,9 +280,9 @@ void bot_command_eyes(Client *c, const Seperator *sep)
|
||||
//else if (!arg2.compare("right"))
|
||||
// eye_bias = 2;
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (!PlayerAppearance::IsValidEyeColor(my_bot->GetRace(), my_bot->GetGender(), uvalue)) {
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
}
|
||||
else {
|
||||
//if (eye_bias == 1) {
|
||||
@@ -327,9 +327,9 @@ void bot_command_face(Client *c, const Seperator *sep)
|
||||
|
||||
uint8 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (!PlayerAppearance::IsValidFace(my_bot->GetRace(), my_bot->GetGender(), uvalue)) {
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
}
|
||||
else {
|
||||
uint8 old_woad = 0;
|
||||
@@ -367,9 +367,9 @@ void bot_command_hair_color(Client *c, const Seperator *sep)
|
||||
|
||||
uint8 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (!PlayerAppearance::IsValidHairColor(my_bot->GetRace(), my_bot->GetGender(), uvalue))
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
else
|
||||
my_bot->SetHairColor(uvalue);
|
||||
|
||||
@@ -402,9 +402,9 @@ void bot_command_hairstyle(Client *c, const Seperator *sep)
|
||||
|
||||
uint8 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (!PlayerAppearance::IsValidHair(my_bot->GetRace(), my_bot->GetGender(), uvalue))
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
else
|
||||
my_bot->SetHairStyle(uvalue);
|
||||
|
||||
@@ -439,11 +439,11 @@ void bot_command_heritage(Client *c, const Seperator *sep)
|
||||
|
||||
uint32 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (my_bot->GetRace() != DRAKKIN)
|
||||
fail_type = BCEnum::AFT_Race;
|
||||
fail_type = AFT_Race;
|
||||
else if (!PlayerAppearance::IsValidHeritage(my_bot->GetRace(), my_bot->GetGender(), uvalue))
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
else
|
||||
my_bot->SetDrakkinHeritage(uvalue);
|
||||
|
||||
@@ -478,11 +478,11 @@ void bot_command_tattoo(Client *c, const Seperator *sep)
|
||||
|
||||
uint32 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (my_bot->GetRace() != DRAKKIN)
|
||||
fail_type = BCEnum::AFT_Race;
|
||||
fail_type = AFT_Race;
|
||||
else if (!PlayerAppearance::IsValidTattoo(my_bot->GetRace(), my_bot->GetGender(), uvalue))
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
else
|
||||
my_bot->SetDrakkinTattoo(uvalue);
|
||||
|
||||
@@ -515,12 +515,12 @@ void bot_command_woad(Client *c, const Seperator *sep)
|
||||
|
||||
uint8 uvalue = Strings::ToInt(sep->arg[1]);
|
||||
|
||||
auto fail_type = BCEnum::AFT_None;
|
||||
auto fail_type = AFT_None;
|
||||
if (my_bot->GetRace() != BARBARIAN) {
|
||||
fail_type = BCEnum::AFT_Race;
|
||||
fail_type = AFT_Race;
|
||||
}
|
||||
else if (!PlayerAppearance::IsValidWoad(my_bot->GetRace(), my_bot->GetGender(), uvalue)) {
|
||||
fail_type = BCEnum::AFT_Value;
|
||||
fail_type = AFT_Value;
|
||||
}
|
||||
else {
|
||||
uint8 old_face = (my_bot->GetLuclinFace() % 10);
|
||||
|
||||
@@ -229,7 +229,7 @@ void bot_command_cast(Client* c, const Seperator* sep)
|
||||
if (sep->IsNumber(1)) {
|
||||
spell_type = atoi(sep->arg[1]);
|
||||
|
||||
if (spell_type < BotSpellTypes::START || (spell_type > BotSpellTypes::END && spell_type < BotSpellTypes::COMMANDED_START) || spell_type > BotSpellTypes::COMMANDED_END) {
|
||||
if (!c->IsValidSpellType(spell_type)) {
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
@@ -621,6 +621,10 @@ void bot_command_cast(Client* c, const Seperator* sep)
|
||||
tar ? tar->GetCleanName() : "your target"
|
||||
).c_str()
|
||||
);
|
||||
|
||||
if (!aa_type && !by_spell_id) {
|
||||
helper_send_usage_required_bots(c, spell_type);
|
||||
}
|
||||
}
|
||||
else {
|
||||
c->Message(
|
||||
|
||||
@@ -36,10 +36,15 @@ void bot_command_pull(Client *c, const Seperator *sep)
|
||||
|
||||
sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
|
||||
|
||||
auto target_mob = ActionableTarget::VerifyEnemy(c, BCEnum::TT_Single);
|
||||
if (!target_mob) {
|
||||
auto target_mob = c->GetTarget();
|
||||
|
||||
if (
|
||||
!target_mob ||
|
||||
target_mob == c ||
|
||||
!c->IsAttackAllowed(target_mob)
|
||||
) {
|
||||
c->Message(Chat::White, "Your current target is not attackable!");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -122,4 +122,11 @@ struct BotBlockedBuffs_Struct {
|
||||
uint8_t blocked_pet;
|
||||
};
|
||||
|
||||
struct BotSpellTypesByClass_Struct {
|
||||
uint8_t min_level = 255;
|
||||
std::string description;
|
||||
};
|
||||
|
||||
using CommandedSpellTypesMinLevelMap = std::map<int32_t, std::map<int32_t, BotSpellTypesByClass_Struct>>;
|
||||
|
||||
#endif // BOT_STRUCTS
|
||||
|
||||
+95
-45
@@ -2821,6 +2821,63 @@ BotSpell Bot::GetBestBotSpellForNukeByBodyType(Bot* caster, uint8 body_type, uin
|
||||
return result;
|
||||
}
|
||||
|
||||
BotSpell Bot::GetBestBotSpellForRez(Bot* caster, Mob* target, uint16 spell_type) {
|
||||
BotSpell result;
|
||||
|
||||
result.SpellId = 0;
|
||||
result.SpellIndex = 0;
|
||||
result.ManaCost = 0;
|
||||
|
||||
if (caster) {
|
||||
std::list<BotSpell> bot_spell_list = GetBotSpellsForSpellEffect(caster, spell_type, SE_Revive);
|
||||
|
||||
for (std::list<BotSpell>::iterator bot_spell_list_itr = bot_spell_list.begin(); bot_spell_list_itr != bot_spell_list.end(); ++bot_spell_list_itr) {
|
||||
// Assuming all the spells have been loaded into this list by level and in descending order
|
||||
if (
|
||||
IsResurrectSpell(bot_spell_list_itr->SpellId) &&
|
||||
caster->CheckSpellRecastTimer(bot_spell_list_itr->SpellId)
|
||||
) {
|
||||
result.SpellId = bot_spell_list_itr->SpellId;
|
||||
result.SpellIndex = bot_spell_list_itr->SpellIndex;
|
||||
result.ManaCost = bot_spell_list_itr->ManaCost;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
BotSpell Bot::GetBestBotSpellForCharm(Bot* caster, Mob* target, uint16 spell_type) {
|
||||
BotSpell result;
|
||||
|
||||
result.SpellId = 0;
|
||||
result.SpellIndex = 0;
|
||||
result.ManaCost = 0;
|
||||
|
||||
if (caster) {
|
||||
std::list<BotSpell> bot_spell_list = GetBotSpellsForSpellEffect(caster, spell_type, SE_Charm);
|
||||
|
||||
for (std::list<BotSpell>::iterator bot_spell_list_itr = bot_spell_list.begin(); bot_spell_list_itr != bot_spell_list.end(); ++bot_spell_list_itr) {
|
||||
// Assuming all the spells have been loaded into this list by level and in descending order
|
||||
if (
|
||||
IsCharmSpell(bot_spell_list_itr->SpellId) &&
|
||||
caster->CastChecks(bot_spell_list_itr->SpellId, target, spell_type)
|
||||
) {
|
||||
result.SpellId = bot_spell_list_itr->SpellId;
|
||||
result.SpellIndex = bot_spell_list_itr->SpellIndex;
|
||||
result.ManaCost = bot_spell_list_itr->ManaCost;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
void Bot::CheckBotSpells() {
|
||||
auto spell_list = BotSpellsEntriesRepository::All(content_db);
|
||||
uint16 spell_id;
|
||||
@@ -2902,13 +2959,13 @@ void Bot::CheckBotSpells() {
|
||||
|
||||
correct_type = GetCorrectSpellType(s.type, spell_id);
|
||||
parent_type = GetParentSpellType(correct_type);
|
||||
|
||||
|
||||
if (RuleB(Bots, UseParentSpellTypeForChecks)) {
|
||||
if (s.type == parent_type || s.type == correct_type) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else {
|
||||
else {
|
||||
if (IsPetBotSpellType(s.type)) {
|
||||
correct_type = GetPetSpellType(correct_type);
|
||||
}
|
||||
@@ -2917,7 +2974,7 @@ void Bot::CheckBotSpells() {
|
||||
if (correct_type == s.type) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if (correct_type == UINT16_MAX) {
|
||||
LogBotSpellTypeChecks("{} [#{}] is incorrect. It is currently set as {} [#{}] but the correct type is unknown."
|
||||
, GetSpellName(spell_id)
|
||||
@@ -2949,58 +3006,51 @@ void Bot::CheckBotSpells() {
|
||||
}
|
||||
}
|
||||
|
||||
BotSpell Bot::GetBestBotSpellForRez(Bot* caster, Mob* target, uint16 spell_type) {
|
||||
BotSpell result;
|
||||
void Bot::MapSpellTypeLevels() {
|
||||
commanded_spells_min_level.clear();
|
||||
|
||||
result.SpellId = 0;
|
||||
result.SpellIndex = 0;
|
||||
result.ManaCost = 0;
|
||||
auto start = std::min({ BotSpellTypes::START, BotSpellTypes::COMMANDED_START, BotSpellTypes::DISCIPLINE_START });
|
||||
auto end = std::max({ BotSpellTypes::END, BotSpellTypes::COMMANDED_END, BotSpellTypes::DISCIPLINE_END });
|
||||
|
||||
if (caster) {
|
||||
std::list<BotSpell> bot_spell_list = GetBotSpellsForSpellEffect(caster, spell_type, SE_Revive);
|
||||
for (int i = start; i <= end; ++i) {
|
||||
if (!Bot::IsValidSpellType(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (std::list<BotSpell>::iterator bot_spell_list_itr = bot_spell_list.begin(); bot_spell_list_itr != bot_spell_list.end(); ++bot_spell_list_itr) {
|
||||
// Assuming all the spells have been loaded into this list by level and in descending order
|
||||
if (
|
||||
IsResurrectSpell(bot_spell_list_itr->SpellId) &&
|
||||
caster->CheckSpellRecastTimer(bot_spell_list_itr->SpellId)
|
||||
) {
|
||||
result.SpellId = bot_spell_list_itr->SpellId;
|
||||
result.SpellIndex = bot_spell_list_itr->SpellIndex;
|
||||
result.ManaCost = bot_spell_list_itr->ManaCost;
|
||||
|
||||
break;
|
||||
}
|
||||
for (int x = Class::Warrior; x <= Class::Berserker; ++x) {
|
||||
commanded_spells_min_level[i][x] = { UINT8_MAX, "" };
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
auto spell_list = BotSpellsEntriesRepository::All(content_db);
|
||||
|
||||
BotSpell Bot::GetBestBotSpellForCharm(Bot* caster, Mob* target, uint16 spell_type) {
|
||||
BotSpell result;
|
||||
for (const auto& s : spell_list) {
|
||||
if (!IsValidSpell(s.spell_id)) {
|
||||
LogBotSpellTypeChecks("{} is an invalid spell", s.spell_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
result.SpellId = 0;
|
||||
result.SpellIndex = 0;
|
||||
result.ManaCost = 0;
|
||||
uint16_t spell_type = s.type;
|
||||
int32_t bot_class = s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX;
|
||||
uint8_t min_level = s.minlevel;
|
||||
|
||||
if (caster) {
|
||||
std::list<BotSpell> bot_spell_list = GetBotSpellsForSpellEffect(caster, spell_type, SE_Charm);
|
||||
if (
|
||||
!EQ::ValueWithin(bot_class, Class::Warrior, Class::Berserker) ||
|
||||
!Bot::IsValidSpellType(spell_type)
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto& spell_info = commanded_spells_min_level[spell_type][bot_class];
|
||||
|
||||
for (std::list<BotSpell>::iterator bot_spell_list_itr = bot_spell_list.begin(); bot_spell_list_itr != bot_spell_list.end(); ++bot_spell_list_itr) {
|
||||
// Assuming all the spells have been loaded into this list by level and in descending order
|
||||
if (
|
||||
IsCharmSpell(bot_spell_list_itr->SpellId) &&
|
||||
caster->CastChecks(bot_spell_list_itr->SpellId, target, spell_type)
|
||||
) {
|
||||
result.SpellId = bot_spell_list_itr->SpellId;
|
||||
result.SpellIndex = bot_spell_list_itr->SpellIndex;
|
||||
result.ManaCost = bot_spell_list_itr->ManaCost;
|
||||
|
||||
break;
|
||||
}
|
||||
if (min_level < spell_info.min_level) {
|
||||
spell_info.min_level = min_level;
|
||||
spell_info.description = StringFormat(
|
||||
"%s [#%u]: Level %u",
|
||||
GetClassIDName(bot_class),
|
||||
bot_class,
|
||||
min_level
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user