[Hotfix] Check if the mob is already in the close mobs list before inserting

This commit is contained in:
Akkadius 2024-11-10 23:19:40 -06:00
parent 3f0f95976c
commit 011e1d05e7

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@ -2972,7 +2972,10 @@ void EntityList::ScanCloseMobs(Mob *scanning_mob)
float distance = DistanceSquared(scanning_mob->GetPosition(), mob->GetPosition());
if (distance <= scan_range || mob->GetAggroRange() >= scan_range) {
// add mob to scanning_mob's close list and vice versa
mob->m_close_mobs[scanning_mob->GetID()] = scanning_mob;
// check if the mob is already in the close mobs list before inserting
if (mob->m_close_mobs.find(scanning_mob->GetID()) == mob->m_close_mobs.end()) {
mob->m_close_mobs[scanning_mob->GetID()] = scanning_mob;
}
scanning_mob->m_close_mobs[mob->GetID()] = mob;
}
}