From fd20aeacd7223b68a1269cf7950e93bcaaf7859e Mon Sep 17 00:00:00 2001 From: Alex Date: Fri, 21 Jun 2013 21:48:57 -0700 Subject: [PATCH] Updated Lua Parser (markdown) --- Lua-Parser.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Lua-Parser.md b/Lua-Parser.md index 239c4a9..632f2ed 100644 --- a/Lua-Parser.md +++ b/Lua-Parser.md @@ -54,9 +54,9 @@ Players will also attempt to load a global Player script that is attached to all Item Scripts are quest scripts attached to Items. Items will load a script on the first event that triggers them and will load one and only one from the following location. Which ever it finds first in the following order: * ./quests/zone/items/item_script.lua -* ./quests/items/item_script.lua +* ./quests/global/items/item_script.lua * ./quests/zone/items/default.lua -* ./quests/items/default.lua +* ./quests/global/items/default.lua The format of the item_script is as follows: ``` @@ -73,9 +73,9 @@ Else Spell Scripts are quest scripts attached to Spells. Spells will load a script on the first event that triggers them and will load one and only one from the following location. Which ever it finds first in the following order: * ./quests/zone/spells/spell_id.lua -* ./quests/spells/spell_id.lua +* ./quests/global/spells/spell_id.lua * ./quests/zone/spells/default.lua -* ./quests/spells/default.lua +* ./quests/global/spells/default.lua ### Encounter Scripts