From f284380b1f2236696bd92deef1923821b66ffd3b Mon Sep 17 00:00:00 2001 From: Logan Date: Wed, 17 Jan 2018 11:53:38 -0800 Subject: [PATCH] Updated Perl EVENT_SIGNAL (markdown) --- Perl-EVENT_SIGNAL.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Perl-EVENT_SIGNAL.md b/Perl-EVENT_SIGNAL.md index 65fc6c2..68ffa1e 100755 --- a/Perl-EVENT_SIGNAL.md +++ b/Perl-EVENT_SIGNAL.md @@ -1,4 +1,4 @@ -When an NPC receives a signal from quest::signal, it will cause the function EVENT_SIGNAL to occur. Used to allow communication between NPCs. Works within the same zone only. +When an NPC receives a signal from [[quest::signal()|Perl-Quest-signal]], [[quest::signalwith()|Perl-Quest-signalwith]], or [[quest::crosszonesignalnpcbynpctypeid()|Perl-Quest-crosszonesignalnpcbynpctypeid]], it will run cause this event to fire. Using this event is not recommended for more complicated scripts, look into encounter system instead. ### Exports **Name**|**Type**|**Description**