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Updated Ground Up Windows Install Rework (markdown)
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**Please direct any questions to our server support channel in
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[[discord](https://discord.gg/QHsm7CD)].**
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---
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## Compiler Setup
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# Compiler Setup
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The current c/c++ support standard of the EQEmulator server code base mandates the use of Visual Studio 2013 or later compilers.
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@ -18,7 +17,7 @@ If your system does not meet the above requirements, or you are/would like to us
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This setup assumes an install on a 64-bit Windows operating system with 32-bit target binaries.
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* ### Verify System Environment Variable %Path% Length
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## Verify System Environment Variable %Path% Length
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Sometimes an automated server installation will fail due to the %Path% variable being full. This can happen with a manual installation as well.
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@ -46,7 +45,7 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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If your selection count is greater than 768 characters, you may need to setup an alias to prevent corruption of the %Path% variable.
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* ### Required Programs
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## Required Programs
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Some of the pre-requisites for compiling binaries are the same as running a server.
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@ -74,15 +73,15 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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The above list of programs is known to work for compiling working server binaries.
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* ### Install Visual Studio
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## Install Visual Studio
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During the install process, ensure the option for `Desktop development with C++` is checked.
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This package is required by Visual Studio to compile c/c++ code and by CMake to determine available compiler options. It will cause CMake file generation to fail, if not enabled.
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* ### Install MariaDB
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_Note: This package is required by Visual Studio to compile c/c++ code and by CMake to determine available compiler options. It will cause CMake file generation to fail, if not enabled._
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## Install MariaDB
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This installation is self-explanatory.
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@ -90,39 +89,39 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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At the end of the installation process, you will be prompted to install HeidiSQL. It is **HIGHLY** recommended that you install this program.
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* ### Install Perl 5.12.3 (32-bit)
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## Install Perl
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This installation is self-explanatory.
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_Note: It is recommended that you install in the root directory (_`c:\`_) to avoid possible issues._
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* ### Install CMake
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## Install CMake
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This installation is self-explanatory.
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* ### Install Git
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## Install Git
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This installation is self-explanatory.
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* ### Install TortoiseGit (optional)
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## Install TortoiseGit
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This installation is self-explanatory.
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* ### Restart Computer
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## Restart Computer
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You will need to restart your computer to ensure that all of the %Path% additions are loaded into memory.
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* ### Acquiring the Code
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## Acquiring the Code
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At this point, you will need to make a decision on how you want to manage your code.
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There are three options:
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* Option 1 - Retrieve the code as a one-time download (unmanaged - not recommended)
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1. Retrieve the code as a one-time download (unmanaged - not recommended)
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* Option 2 - Create a local repository from the parent EQEmulator project that can be updated, managed and maintained (recommended)
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1. Create a local repository from the parent EQEmulator project that can be updated, managed and maintained (**recommended**)
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* Option 3 - Create a local repository from a fork of the EQEmulator project that you manage (optional - select only if you want to contribute back to the parent project)
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1. Create a local repository from a fork of the EQEmulator project that you manage (optional - select only if you want to contribute back to the parent project)
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_Note: If you choose to create a fork of the EQEmulator repository, you will need to create a_ [[github.com](https://github.com/)] _account._
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@ -144,7 +143,7 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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* Move on to [[Download Dependencies](Ground-Up-Windows-Install-Rework#download-dependencies)]
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For options 2 & 3, go to the EQEmulator server code repository web page at [https://github.com/EQEmu/Server](https://github.com/EQEmu/Server)
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For options 2 & 3, go to the EQEmulator server code repository web page at [https://github.com/EQEmu/Server](https://github.com/EQEmu/Server).
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If you chose option 3 and are creating a fork, click on the fork button to add the repository to your github account. You should be redirected to your fork's main repository page.
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@ -158,7 +157,7 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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_Note: It is helpful to create a shortcut to the_ `account` _directory and place it on your desktop._
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* ### Download Dependencies
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## Download Dependencies
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Library dependencies can be downloaded from [[here](https://github.com/EQEmu/eqemu.github.com/raw/master/downloads/WindowsDependencies_x86.zip)].
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@ -166,7 +165,7 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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Just place this download inside of the `dependencies` folder and unpack its contents.
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* ### Running CMake
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## Running CMake
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CMake's default options are adequate to configure and generate the files needed for Visual Studio.
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@ -194,7 +193,7 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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* `EQEMU_BUILD_CLIENT_FILES` [_enabled_] Builds binaries used to import/export client support files
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* `EQEMU_BUILD_LOGIN` [_disabled_] Builds the login server (this guide makes use of the login server - change this option to _enabled_)
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* `EQEMU_BUILD_LOGIN` [_disabled_] Builds the login server (this guide makes use of the login server - change this option to _**enabled**_)
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* `EQEMU_BUILD_LUA` [_enabled_] Compiles server code with Lua support
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@ -224,17 +223,19 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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You are now ready to open Visual Studio and compile your code!
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* ### Compiling Code
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## Compiling Code
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navigate through desktop shortcut to `c:\<account>\Server\build`
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To open the Visual Studio solution file that we created with CMake, navigate through the desktop `account` folder shortcut to `c:\<account>\Server\build`
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right-click on `EQEmu.sln` and select `Open with` >> `Microsoft Visual Studio 2017`
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There, you will find the `EQEmu.sln` file.
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upon loading, Intellisense will begin mapping out the entire project. allow a few seconds for this process to finish. the lower left-hand corner will display "Ready" when this process has completed.
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Right-click it and select `Open with` >> `Microsoft Visual Studio 2017`
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Upon loading, Intellisense will begin mapping out the entire project. Allow a few seconds for this process to finish. The lower left-hand corner will display "Ready" when this process has completed.
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Visual Studio does not honor CMake's `CMAKE_BUILD_TYPE` variable. You will need to manually set this to the desired build type before compiling your code.
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<!-- image of build type drop-down box -->
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There are 4 options:
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@ -244,22 +245,26 @@ This setup assumes an install on a 64-bit Windows operating system with 32-bit t
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* `Release` - similar to `RelWithDebugInfo`..but, without access to debug symbols (not recommended)
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* `MinSizeRel` - probably not a good selection (due to over optimization?)
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* `MinSizeRel` - Same as `Release` with the exception of trading off faster code for smaller size (not recommended)
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you may now click `compile`
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_Note:_ `Debug` _is preferred for a local test server._
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<!-- image of menu bar build option drop-down box -->
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To compile your server code, you have two choices:
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the compiled code will be located in the `c:\<account>\Server\build\bin\<build_type>` directory
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* Use the menu path under the top menu. `Build` >> `Build`
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[walk-through]
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* Use the menu path by right-clicking under `Solution Explorer`. `Solution 'EQEmu'` >> `Build`
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* ### Code Maintenance
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_Note: Both paths result in the same action. Use whichever you are more comfortable with._
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The compiled code will be located in the `c:\<account>\Server\build\bin\<build_type>` directory.
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## Code Maintenance
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[final thoughts...]
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---
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## Local Server Setup
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# Local Server Setup
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