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Updated Player Housing (markdown)
+19
-14
@@ -89,26 +89,31 @@ Once the first neighborhood is parsed, the format repeats for the next Neighborh
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If # of Players is greater than 0, the fields Player Name Length and Player Name repeat. The same is true for # of Guilds.
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If # of Players is greater than 0, the fields Player Name Length and Player Name repeat. The same is true for # of Guilds.
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## Click on a property marker (Server -> Client) (this is not fully identified yet)
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## Click on a property marker (Server -> Client) (this is further along, but still has some unknowns)
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| Name | Number of Bytes | Description |
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| Name | Number of Bytes | Description |
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|------------------------|-----------------|----------------------------------|
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|------------------------|-----------------|----------------------------------|
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| Network OpCode | 2 | 0x09 |
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| Network OpCode | 2 | 0x09 |
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| Packet Sequence Number | 2 | |
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| Packet Sequence Number | 2 | |
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| Application OpCode | 2 | 0x5422 |
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| Application OpCode | 2 | 0x5C12 |
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| Neighborhood Id | 4 | Need to confirm |
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| Unknown | 15 | |
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| Unknown | 7 | |
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| Neighborhood ID | 4 | |
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| Unknown | 4 | Not sure yet |
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| Unknown | 4 | |
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| Unknown | 4 | Not sure yet |
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| Unknown | 4 | |
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| Guild ID | 4 | |
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| Unknown | 4 | 123,0,0,0 (may not be constant) |
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| Unknown | 4 | 123,0,0,0 (may not be constant) |
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| Unknown | 4 | 107,0,0,0 |
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| Unknown | 12 | |
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| Unknown | 21 | 0 |
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| Street Address Length | 4 | |
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| Unknown | 4 | 45,0,0,0 |
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| Street Address | Street Address Length | Not null terminated. |
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| Neighborhood Name | 45 | At least 45, not null terminated |
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| Unknown Name Length | 3 | |
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| Unknown | 8 | 0 |
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| Unknown Value | Unknown Name Length | |
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| Unknown | 4 | 105,0,0,0 |
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| Owner Name Length | 4 | |
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| Unknown | 4 | 0 |
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| Owner Name | Owner Name Length | |
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| Unknown | 7 | 5,0,0,0,0,0,0 |
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| Capacity | 4 | |
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| Vault | 4 | |
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| Pets | 4 | |
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| Unknown | 4 | |
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| Unknown | 1 | |
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## Real Estate Items window, Click on Trophies button (Client -> Server)
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## Real Estate Items window, Click on Trophies button (Client -> Server)
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Possible new opcode: 0xA02F
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Possible new opcode: 0xA02F
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