Updated PvP (markdown)

Logan
2018-03-03 21:08:40 -08:00
parent 5243b9a3a5
commit ee0514b58e
+24 -18
@@ -1,22 +1,28 @@
Note: PVP Is currently a work in progress. Note: PVP Is currently a work in progress.
To emulate the original Everquest PVP servers, change the World:PVPSettings to the following values: To emulate the original Everquest PVP servers, change the to the following in rule_values
```
1 = Rallos Zek RuleSet, (NOT SUPPORTED)
2 = Tallon/Vallon Zek Ruleset, (NOT SUPPORTED)
4 = Sullon Zek Ruleset, (PARTIALLY SUPPORTED)
6 = Discord Ruleset, (PARTIALLY SUPPORTED)
anything above 6 is the Discord Ruleset without the no-drop restrictions removed.
```
You can customize beyond the original EQ PVP Rulesets using the following rules: ## World:PVPSettings
```
World:PVPMinLevel - default 0, minimum level to pvp |Value|Name|Desc|
World:PVPUseDeityBasedPVPdeity default false, is used to determine if a player can attack another. |:--|:--|:--|
World:PVPLevelDifference default 0, if value is greater than 0, players with a difference greater than value will not be attackable |1|Rallos Zek|Not yet supported|
World:PVPLoseExperienceLevelDifference default 0, if value is greater than 0, players lose experience if killed by a player within level difference |2|TZ/VZ|Not yet supported|
World:PVPPetDamageMitigation default 50, pet damage is mitigated by this amount |4|Sullon Zek|Partial support|
World:PVPMeleeMitigation default 67, melee is mitigated by this amount |6|Discord|Partial Support|
World:PVPSpellMitigation default 67, spells are mitigated by this amount |+|Above 6|Discord without the no-drop restrictions removed|
World:PVPRangedMitigation default 80, ranged attacks are mitigated by this amount
The next rules are automatically set when a PVPSettings is used. If you want to override the default PVPSettings of each server type, here are the rules:
|Name|Default|RZ|TV/VZ|SZ|Description
|:--|:--|:--|:--|:--|:--|
|World:PVPMinLevel|0|?|?|6|minimum level pvp is enabled
|World:PVPUseDeityBasedPVPdeity|false|false|false|true|use deity based pvp alignment (agnostic is neutral)
|World:PVPLevelDifference|0|?|?|6|players with a difference greater than value will not be attackable
|World:PVPLoseExperienceLevelDifference|0|?|?|5|players lose experience if killed by a player within level difference
|World:PVPPetDamageMitigation|50|?|?|?|pet damage is mitigated by this amount
|World:PVPMeleeMitigation|67|?|?|?|melee is mitigated by this amount
|World:PVPSpellMitigation|67|?|?|?|spells are mitigated by this amount
|World:PVPRangedMitigation|80|?|?|?|ranged attacks are mitigated by this amount
``` ```