From e9699abd9d7489053b87eb58df2b173becf83254 Mon Sep 17 00:00:00 2001 From: TurmoilToad Date: Wed, 14 Feb 2018 13:23:23 -0500 Subject: [PATCH] Updated Perl EVENT_NPC_SLAY (markdown) --- Perl-EVENT_NPC_SLAY.md | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/Perl-EVENT_NPC_SLAY.md b/Perl-EVENT_NPC_SLAY.md index f0212a0..fe7c013 100755 --- a/Perl-EVENT_NPC_SLAY.md +++ b/Perl-EVENT_NPC_SLAY.md @@ -1,4 +1,5 @@ -EVENT_NPC_SLAY +EVENT_NPC_SLAY is triggered when one NPC kills another NPC. Obvious opportunities for use would include city guards slaying newbie mobs, vermin being exterminated, etc. Many of these flavor text opportunities are already covered with by the default-actions plugin. Note the difference with [Perl EVENT_SLAY](https://github.com/EQEmu/Server/wiki/Perl-EVENT_SLAY), which is used when an NPC kills a player. + ### Exports **Name**|**Type**|**Description** :-----|:-----|:----- @@ -10,4 +11,16 @@ sub EVENT_NPC_SLAY { } ``` +### Triggered + +* When an NPC kills another NPC + +### Example + +```perl +sub EVENT_NPC_SLAY { + quest::say("Another unworthy opponent. Never cross Mining Guild 628!!"); + } +``` + Generated On 2018-01-15T22:07:30-08:00 \ No newline at end of file