From e2b3aa3efa85c6e47cc181881b3e4fe6a8561002 Mon Sep 17 00:00:00 2001 From: TurmoilToad Date: Wed, 18 Sep 2019 08:14:31 -0400 Subject: [PATCH] Destroyed Door Open Types (markdown) --- Door-Open-Types.md | 77 ---------------------------------------------- 1 file changed, 77 deletions(-) delete mode 100644 Door-Open-Types.md diff --git a/Door-Open-Types.md b/Door-Open-Types.md deleted file mode 100644 index 230d65c..0000000 --- a/Door-Open-Types.md +++ /dev/null @@ -1,77 +0,0 @@ -* 115-152: All need invert_state to 1 to work correctly. If invert_state is 0, they don't move but you take damage still if you touch them (Thanks Qadar, for this information): - -**Open Type ID**|**Description**|**Notes** -:-----|:-----|:----- -0|normal 90 degree door swing backward| -1|normal 90 degree door swing backward| -2|normal 90 degree door swing backward| -3|normal 90 degree door swing backward| -4|normal 90 degree door swing backward| -5|normal 90 degree door swing forward| -6|normal 90 degree door swing forward| -7|normal 90 degree door swing forward| -8|normal 90 degree door swing backward| -9|nothing| -10|slides forward| -11|slides forward| -12|slides forward| -13|nothing| -14|nothing| -15|slides further forward| -16|slides further forward| -17|slides further forward| -18|nothing| -19|nothing| -20|slides even further forward| -21|slides even further forward| -22|slides even further forward| -23|nothing| -24|nothing| -25|slides furthest forward| -26|slides furthest forward| -27|slides furthest forward| -28|nothing| -29|nothing| -30|rotates 90 degrees clockwise and returns| -31|nothing| -32|nothing| -33|nothing| -34|nothing| -35|rotates 90 degrees clockwise and returns faster| -36|rotates 90 degrees and jumps back| -37|nothing| -38|nothing| -39|nothing| -40|rotates 90 degrees clockwise and returns slower| -41|nothing| -42|nothing| -43|nothing| -44|nothing| -45|slide sideways open and closes slowly| -46|nothing| -47|nothing| -48|nothing| -49|nothing| -50|no door showing (invisible)| -51|nothing| -52|nothing| -53|no door showing (invisible)| -54|no door showing (invisible)| -55|nothing| -56|nothing| -57|nothing| -115|spins nonstop, 4 points saw damage| -116|spins with pause, 4 points saw damage| -120|moves down then up, 30 points spear damage| -125|moves left then right, 30 points spear damage| -130|swings back and forth, 4 points pendulum damage| -135|no movement, 4 points blade damage if touched| -140|moves up then down, 4 points crush damage| -142|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)| -143|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)| -144|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)| -145|down then up, slow movement, 10 points crushed damage| -146|down then up, fast movement, 50 points crushed damage| -150|slide fast left, back slowly, 10 points crushed damage| -151|slide slow left, back slowly, 10 points crushed damage| -152|slide fast left, back quickly, 50 points crushed damage| \ No newline at end of file