From d916ff8a05df5b350c15bac8a1ed83a4323dd689 Mon Sep 17 00:00:00 2001 From: Paul Coene Date: Wed, 1 Aug 2018 12:39:28 -0400 Subject: [PATCH] Updated Understanding the database tables (markdown) --- Understanding-the-database-tables.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Understanding-the-database-tables.md b/Understanding-the-database-tables.md index 75c5f83..587cbcb 100644 --- a/Understanding-the-database-tables.md +++ b/Understanding-the-database-tables.md @@ -2,7 +2,7 @@ The first three tables relate to establishing game factions, and how each faction responds to player characters. -## faction_list +## [faction_list](https://github.com/EQEmu/Server/wiki/faction_list) The faction_list table contains one entry for each unique faction on the server. The ID field identifies an in-game faction, but IS NOT directly associated with an NPC. This list simply lists the in game factions and the starting value that all characters start at with this faction before they begin earning or losing faction. DO NOT use these values in npc_types. See npc_faction below for details.