diff --git a/Quest-Globals-to-Data-Buckets:-How-To.md b/Quest-Globals-to-Data-Buckets:-How-To.md deleted file mode 100644 index e374ba2..0000000 --- a/Quest-Globals-to-Data-Buckets:-How-To.md +++ /dev/null @@ -1,28 +0,0 @@ -# Quest Globals to Data Buckets: How-To - -* As many may know, Quest Globals are stored using a name, type, value, and duration. - -* Due to this we can do a 1:1 conversion of all 8 types of globals: - -* Types of Globals and their specificities: https://pastebin.com/kfUjyET4 - -# Conversion - -* The way we will be storing this data is by using the bucket's name. - -* As you can see, types 0 through six have similar names, based on NPC/Player/Zone specificity. -Type 7 is global, so the bucket name is just the qglobal name with no specificity. - -* conversion.sql: https://pastebin.com/ecepEXU3 - -# Lua/Perl Requirements - -* The Lua module necessary for using the Lua script (lua_modules/buckets.lua): https://pastebin.com/pTgDqFDL - -* The Perl plugin necessary for using the Perl script (plugins/buckets.pl): https://pastebin.com/mhRvZC5x - -# Lua/Perl Examples - -* A Perl example of setting, reading, and deleting this version of data buckets: https://pastebin.com/9M5imeRH - -* A Lua example of setting, reading, and deleting this version of data buckets: https://pastebin.com/vNP4dVSd \ No newline at end of file