Updated Perl Client (markdown)

Logan
2018-01-13 23:38:08 -08:00
parent 21f3df535d
commit d4c9c8c612
+228 -236
@@ -7,240 +7,232 @@ client.valid -- Returns true if this object is not null
```
### Member Functions
```
void Client::SendSound()
void Client::Save( iCommitNow)
void Client::SaveBackup()
void Client::Connected()
void Client::InZone()
void Client::Kick()
void Client::Disconnect()
void Client::IsLD()
void Client::WorldKick()
void Client::GetAnon()
void Client::Duck()
void Client::Stand()
void Client::SetGM( toggle)
void Client::SetPVP( toggle)
void Client::GetPVP()
void Client::GetGM()
void Client::SetBaseClass( i)
void Client::SetBaseRace( i)
void Client::SetBaseGender( i)
void Client::GetBaseFace()
void Client::GetLanguageSkill( n)
void Client::GetLastName()
void Client::GetLDoNPointsTheme( theme)
void Client::GetBaseSTR()
void Client::GetBaseSTA()
void Client::GetBaseCHA()
void Client::GetBaseDEX()
void Client::GetBaseINT()
void Client::GetBaseAGI()
void Client::GetBaseWIS()
void Client::GetWeight()
void Client::GetEXP()
void Client::GetAAExp()
void Client::GetAAPercent()
void Client::GetTotalSecondsPlayed()
void Client::UpdateLDoNPoints( points, theme)
void Client::SetDeity( i)
void Client::AddEXP( add_exp, conlevel)
void Client::SetEXP( set_exp, set_aaxp, resexp)
void Client::SetBindPoint( to_zone)
void Client::GetBindX()
void Client::GetBindY()
void Client::GetBindZ()
void Client::GetBindHeading()
void Client::GetBindZoneID()
void Client::MovePC( zoneID, float x, float y, float z, float heading)
void Client::MovePCInstance( zoneID, instanceID, float x, float y, float z, float heading)
void Client::ChangeLastName( in_lastname)
void Client::GetFactionLevel(int char_id, int npc_id, p_race, p_class, p_deity, pFaction, tnpc)
void Client::SetFactionLevel(int char_id, int npc_id, char_class, char_race, char_deity)
void Client::SetFactionLevel2(int char_id, faction_id, char_class, char_race, char_deity, value, int temp)
void Client::GetRawItemAC()
void Client::AccountID()
void Client::AccountName()
void Client::Admin()
void Client::CharacterID()
void Client::UpdateAdmin( iFromDB)
void Client::UpdateWho( remove)
void Client::GuildRank()
void Client::GuildID()
void Client::GetFace()
void Client::TakeMoneyFromPP(int copper, updateclient)
void Client::AddMoneyToPP(int copper, int silver, int gold, int platinum, updateclient)
void Client::TGB()
void Client::GetSkillPoints()
void Client::SetSkillPoints( inp)
void Client::IncreaseSkill( skill_id, value)
void Client::IncreaseLanguageSkill( skill_id, value)
void Client::GetSkill( skill_id)
void Client::GetRawSkill( skill_id)
void Client::HasSkill( skill_id)
void Client::CanHaveSkill( skill_id)
void Client::SetSkill( skill_num, value)
void Client::AddSkill( skillid, value)
void Client::CheckSpecializeIncrease( spell_id)
void Client::CheckIncreaseSkill( skillid, chancemodi)
void Client::SetLanguageSkill( langid, value)
void Client::MaxSkill( skillid, class, int level)
void Client::GMKill()
void Client::IsMedding()
void Client::GetDuelTarget()
void Client::IsDueling()
void Client::SetDuelTarget( set_id)
void Client::SetDueling( duel)
void Client::ResetAA()
void Client::MemSpell( spell_id, slot, update_client)
void Client::UnmemSpell( slot, update_client)
void Client::UnmemSpellBySpellID( spell_id)
void Client::UnmemSpellAll( update_client)
void Client::ScribeSpell( spell_id, slot, update_client)
void Client::UnscribeSpell( slot, update_client)
void Client::UnscribeSpellAll( update_client)
void Client::TrainDiscBySpellID( spell_id)
void Client::GetDiscSlotBySpellID( spell_id)
void Client::UntrainDisc( slot, update_client)
void Client::UntrainDiscAll( update_client)
void Client::IsSitting()
void Client::IsBecomeNPC()
void Client::GetBecomeNPCLevel()
void Client::SetBecomeNPC( flag)
void Client::SetBecomeNPCLevel(int level)
void Client::SetFeigned( in_feigned)
void Client::GetFeigned()
void Client::AutoSplitEnabled()
void Client::SetHorseId( horseid_in)
void Client::GetHorseId()
void Client::NukeItem( itemnum, where_to_check)
void Client::SetTint( slot_id, int color)
void Client::SetMaterial( slot_id, int item_id)
void Client::Undye()
void Client::GetItemIDAt( slot_id)
void Client::GetAugmentIDAt( slot_id, augslot)
void Client::DeleteItemInInventory( slot_id, int quantity)
void Client::SummonItem(int item_id, int charges)
void Client::SetStats( type, increase_val)
void Client::IncStats( type, increase_val)
void Client::DropItem( slot_id)
void Client::BreakInvis()
void Client::GetGroup()
void Client::LeaveGroup()
void Client::GetRaid()
void Client::IsGrouped()
void Client::IsRaidGrouped()
void Client::Hungry()
void Client::Thirsty()
void Client::GetInstrumentMod( spell_id)
void Client::DecreaseByID( type, amt)
void Client::SlotConvert2( slot)
void Client::Escape()
void Client::RemoveNoRent()
void Client::GoFish()
void Client::ForageItem()
void Client::CalcPriceMod( other)
void Client::ResetTrade()
void Client::UseDiscipline( spell_id, target)
void Client::GetCharacterFactionLevel( faction_id)
void Client::SetZoneFlag(int zone_id)
void Client::ClearZoneFlag(int zone_id)
void Client::HasZoneFlag(int zone_id)
void Client::SendZoneFlagInfo( to)
void Client::LoadZoneFlags()
void Client::SetAATitle( txt, save)
void Client::GetClientVersion()
void Client::GetClientVersionBit()
void Client::SetTitleSuffix( txt, save)
void Client::SetAAPoints( points)
void Client::GetAAPoints()
void Client::GetSpentAA()
void Client::AddAAPoints( number)
void Client::RefundAA()
void Client::GetModCharacterFactionLevel( faction_id)
void Client::GetLDoNWins()
void Client::GetLDoNLosses()
void Client::GetLDoNWinsTheme( theme)
void Client::GetLDoNLossesTheme( theme)
void Client::GetItemAt( slot)
void Client::GetAugmentAt( slot, aug_slot)
void Client::GetStartZone()
void Client::SetStartZone( zoneid, float x, float y, float z)
void Client::KeyRingAdd(int item_id)
void Client::KeyRingCheck(int item_id)
void Client::AddPVPPoints( Points)
void Client::AddCrystals( RadiantCount, EbonCount)
void Client::GetPVPPoints()
void Client::GetRadiantCrystals()
void Client::GetEbonCrystals()
void Client::ReadBook( Book Text, Type)
void Client::UpdateGroupAAs( points, type)
void Client::GetGroupPoints()
void Client::GetRaidPoints()
void Client::LearnRecipe( recipe_id)
void Client::GetEndurance()
void Client::GetMaxEndurance()
void Client::GetEnduranceRatio()
void Client::SetEndurance( Endurance)
void Client::SendOPTranslocateConfirm( Caster, SpellID)
void Client::NPCSpawn( target_npc, option, respawntime)
void Client::GetIP()
void Client::AddLevelBasedExp( exp_percentage, int max_level)
void Client::IncrementAA( aaskillid)
void Client::GrantAlternateAdvancementAbility( aa_id, points, ignore_cost)
void Client::GetAALevel( aaskillid)
void Client::MarkCompassLoc(float x, float y, float z)
void Client::ClearCompassMark()
void Client::GetFreeSpellBookSlot( start_slot)
void Client::GetSpellBookSlotBySpellID( spell_id)
void Client::UpdateTaskActivity( TaskID, ActivityID, Count, bool ignore_quest_update)
void Client::GetTaskActivityDoneCount( TaskID, ActivityID)
void Client::AssignTask( TaskID, NPCID, bool enforce_level_requirement)
void Client::FailTask( TaskID)
void Client::IsTaskCompleted( TaskID)
void Client::IsTaskActive( TaskID)
void Client::IsTaskActivityActive( TaskID, ActivityID)
void Client::GetCorpseCount()
void Client::GetCorpseID( corpse)
void Client::GetCorpseItemAt( corpse_id, slotid)
void Client::AssignToInstance(int instance_id)
void Client::RemoveFromInstance(int instance_id)
void Client:Freeze()
void Client:UnFreeze()
void Client::GetAggroCount()
void Client::GetCarriedMoney()
void Client::GetAllMoney()
void Client::GetItemInInventory( slot_id)
void Client::SetCustomItemData( slot_id, identifier, value)
void Client::GetCustomItemData( slot_id, identifier)
void Client::OpenLFGuildWindow()
void Client::SignalClient( data)
void Client::AddAlternateCurrencyValue( uint32 currency_id, int32 amount)
void Client::SendWebLink( website)
void Client::GetInstanceID()
void Client::HasSpellScribed( spell_id)
void Client::SetAccountFlag( flag, value)
void Client::GetAccountFlag( flag)
void Client::GetHunger()
void Client::GetThirst()
void Client::SetHunger( in_hunger)
void Client::SetThirst( in_thirst)
void Client::SendTargetCommand( in_entid)
void Client::SetHunger( in_hunger, in_thirst)
void Client::SilentMessage( Message)
void Client::PlayMP3( fname)
void Client::ExpeditionMessage( ExpdID, Message)
void Client::SendMarqueeMessage( type, int priority, int fade_in, int fade_out, int duration, msg)
void Client::SendColoredText(int color, string message)
void SendSpellAnim( uint16 spell_id, uint32 seq)
void Client::GetTargetRingX()
void Client::GetTargetRingY()
void Client::GetTargetRingZ()
void CalcEXP( uint8 conlevel)
void Client::QuestReward( mob, int copper, int silver, int gold, int platinum, itemid, exp, faction)
void GetMoney( type, subtype)
void GetAccountAge()
void Client::SendFullPopup( Title, Text, PopupID, NegativeID, Buttons, Duration, ButtonName0, ButtonName1, SoundControls)
```perl
$client->AccountID() # uint
$client->AccountName() # string
$client->AddAAPoints(number) # void
$client->AddAlternateCurrencyValue(uint32 currency_id, int32 amount) # void
$client->AddCrystals(RadiantCount, EbonCount) # void
$client->AddEXP(add_exp, conlevel) # void
$client->AddLevelBasedExp(exp_percentage, int max_level) # void
$client->AddMoneyToPP(int copper, int silver, int gold, int platinum, updateclient) # void
$client->AddPVPPoints(Points) # void
$client->AddSkill(skillid, int value) # void
$client->Admin() # int
$client->AssignTask(TaskID, NPCID, bool enforce_level_requirement) # void
$client->AssignToInstance(int instance_id) # void
$client->AutoSplitEnabled() # bool
$client->BreakInvis() # void
$client->CalcPriceMod(other) # double
$client->CanHaveSkill(skill_id) # bool
$client->ChangeLastName(string in_lastname) # void
$client->CharacterID() # uint
$client->CheckIncreaseSkill(skillid, chancemodi) # bool
$client->CheckSpecializeIncrease(int spell_id) # void
$client->ClearCompassMark() # void
$client->ClearZoneFlag(int zone_id) # void
$client->Connected() # bool
$client->DecreaseByID(int type, amt) # bool
$client->DeleteItemInInventory(slot_id, int quantity) # void
$client->Disconnect() # void
$client->DropItem(slot_id) # void
$client->Duck() # void
$client->Escape() # void
$client->ExpeditionMessage(ExpdID, Message) # void
$client->FailTask(TaskID) # void
$client->ForageItem() # void
$client->GetAAExp() # uint
$client->GetAALevel(aaskillid) # uint
$client->GetAAPercent() # uint
$client->GetAAPoints() # uint
$client->GetAccountFlag(flag) # string
$client->GetAggroCount() # int
$client->GetAllMoney() # int
$client->GetAnon() # uint
$client->GetAugmentAt(int slot, aug_slot) # void
$client->GetAugmentIDAt(slot_id, augslot) # int
$client->GetBaseAGI() # uint
$client->GetBaseCHA() # uint
$client->GetBaseDEX() # uint
$client->GetBaseFace() # uint
$client->GetBaseINT() # uint
$client->GetBaseSTA() # uint
$client->GetBaseSTR() # uint
$client->GetBaseWIS() # uint
$client->GetBecomeNPCLevel() # uint
$client->GetBindHeading(index) # double
$client->GetBindX(index) # double
$client->GetBindY(index) # double
$client->GetBindZ(index) # double
$client->GetBindZoneID(index) # uint
$client->GetCarriedMoney() # int
$client->GetCharacterFactionLevel(faction_id) # int
$client->GetClientVersion() # uint
$client->GetClientVersionBit() # uint
$client->GetCorpseCount() # int
$client->GetCorpseID(corpse) # int
$client->GetCorpseItemAt(corpse_id, slotid) # int
$client->GetCustomItemData(slot_id, identifier) # string
$client->GetDiscSlotBySpellID(int spell_id) # int
$client->GetDuelTarget() # uint
$client->GetEbonCrystals() # uint
$client->GetEndurance() # uint
$client->GetEnduranceRatio() # uint
$client->GetEXP() # uint
$client->GetFace() # uint
$client->GetFactionLevel(int char_id, int npc_id, p_race, p_class, p_deity, pFaction, tnpc) # int
$client->GetFeigned() # bool
$client->GetFreeSpellBookSlot(start_slot) # int
$client->GetGM() # bool
$client->GetGroup() # void
$client->GetGroupPoints() # uint
$client->GetHorseId() # uint
$client->GetHunger() # int
$client->GetInstanceID() # uint
$client->GetInstrumentMod(int spell_id) # uint
$client->GetIP() # uint
$client->GetItemAt(int slot) # void
$client->GetItemIDAt(slot_id) # int
$client->GetItemInInventory(slot_id) # void
$client->GetLanguageSkill(n) # uint
$client->GetLastName() # string
$client->GetLDoNLosses() # uint
$client->GetLDoNLossesTheme(theme) # uint
$client->GetLDoNPointsTheme(theme) # uint
$client->GetLDoNWins() # uint
$client->GetLDoNWinsTheme(theme) # uint
$client->GetMaxEndurance() # uint
$client->GetModCharacterFactionLevel(faction_id) # int
$client->GetPVP() # bool
$client->GetPVPPoints() # uint
$client->GetRadiantCrystals() # uint
$client->GetRaid() # void
$client->GetRaidPoints() # uint
$client->GetRawItemAC() # int
$client->GetRawSkill(skill_id) # uint
$client->GetSkill(skill_id) # uint
$client->GetSkillPoints() # uint
$client->GetSpellBookSlotBySpellID(int spell_id) # int
$client->GetSpentAA() # uint
$client->GetStartZone() # uint
$client->GetTargetRingX() # double
$client->GetTargetRingY() # double
$client->GetTargetRingZ() # double
$client->GetTaskActivityDoneCount(TaskID, ActivityID) # int
$client->GetThirst() # int
$client->GetTotalSecondsPlayed() # uint
$client->GetWeight() # uint
$client->GMKill() # void
$client->GoFish() # void
$client->GrantAlternateAdvancementAbility(aa_id, points, ignore_cost) # bool
$client->GuildID() # uint
$client->GuildRank() # uint
$client->HasSkill(skill_id) # bool
$client->HasSpellScribed(int spell_id) # bool
$client->HasZoneFlag(int zone_id) # bool
$client->Hungry() # bool
$client->IncreaseLanguageSkill(skill_id, int value) # void
$client->IncreaseSkill(skill_id, int value) # void
$client->IncrementAA(aaskillid) # void
$client->IncStats(int type, increase_val) # void
$client->InZone() # bool
$client->IsBecomeNPC() # bool
$client->IsDueling() # bool
$client->IsGrouped() # bool
$client->IsLD() # bool
$client->IsMedding() # bool
$client->IsRaidGrouped() # bool
$client->IsSitting() # bool
$client->IsTaskActive(TaskID) # bool
$client->IsTaskActivityActive(TaskID, ActivityID) # bool
$client->IsTaskCompleted(TaskID) # bool
$client->KeyRingAdd(int item_id) # void
$client->KeyRingCheck(int item_id) # bool
$client->Kick() # void
$client->LearnRecipe(recipe_id) # void
$client->LeaveGroup() # void
$client->LoadZoneFlags() # void
$client->MarkCompassLoc(float x, float y, float z) # void
$client->MaxSkill(skillid, class, int level) # uint
$client->MemSpell(int spell_id, int slot, update_client) # void
$client->MovePC(zoneID, float x, float y, float z, float heading) # void
$client->MovePCInstance(zoneID, instanceID, float x, float y, float z, float heading) # void
$client->NPCSpawn(target_npc, option, respawntime) # void
$client->NukeItem(itemnum, where_to_check) # uint
$client->OpenLFGuildWindow() # void
$client->PlayMP3(fname) # void
$client->QuestReward(mob, int copper, int silver, int gold, int platinum, itemid, exp, faction) # void
$client->ReadBook(Book Text, Type) # void
$client->RefundAA() # void
$client->RemoveFromInstance(int instance_id) # void
$client->RemoveNoRent() # void
$client->ResetAA() # void
$client->ResetTrade() # void
$client->Save(iCommitNow) # bool
$client->SaveBackup() # void
$client->ScribeSpell(int spell_id, int slot, update_client) # void
$client->SendColoredText(int color, string message) # void
$client->SendMarqueeMessage(int type, int priority, int fade_in, int fade_out, int duration, msg) # void
$client->SendOPTranslocateConfirm(Caster, SpellID) # void
$client->SendSound() # void
$client->SendTargetCommand(in_entid) # void
$client->SendWebLink(website) # void
$client->SendZoneFlagInfo(to) # void
$client->SetAAPoints(points) # void
$client->SetAATitle(txt, save) # void
$client->SetAccountFlag(flag, int value) # void
$client->SetBaseClass(i) # void
$client->SetBaseGender(i) # void
$client->SetBaseRace(i) # void
$client->SetBecomeNPC(flag) # void
$client->SetBecomeNPCLevel(int level) # void
$client->SetBindPoint(to_zone) # void
$client->SetCustomItemData(slot_id, identifier, int value) # void
$client->SetDeity(i) # void
$client->SetDueling(duel) # void
$client->SetDuelTarget(set_id) # void
$client->SetEndurance(Endurance) # void
$client->SetEXP(set_exp, set_aaxp, resexp) # void
$client->SetFactionLevel(int char_id, int npc_id, char_class, char_race, char_deity) # void
$client->SetFactionLevel2(int char_id, faction_id, char_class, char_race, char_deity, int value, int temp) # void
$client->SetFeigned(in_feigned) # void
$client->SetGM(toggle) # void
$client->SetHorseId(horseid_in) # void
$client->SetHunger(in_hunger) # void
$client->SetHunger(in_hunger, in_thirst) # void
$client->SetLanguageSkill(langid, int value) # void
$client->SetMaterial(slot_id, int item_id) # void
$client->SetPVP(toggle) # void
$client->SetSkill(skill_num, int value) # void
$client->SetSkillPoints(inp) # void
$client->SetStartZone(zoneid , float x, float y, float z) # void
$client->SetStats(int type, increase_val) # void
$client->SetThirst(in_thirst) # void
$client->SetTint(slot_id, int color) # void
$client->SetTitleSuffix(txt, save) # void
$client->SetZoneFlag(int zone_id) # void
$client->SignalClient(data) # void
$client->SilentMessage(Message) # void
$client->SlotConvert2(int slot) # uint
$client->Stand() # void
$client->SummonItem(int item_id, int charges) # void
$client->TakeMoneyFromPP(int copper, updateclient) # bool
$client->TGB() # bool
$client->Thirsty() # bool
$client->TrainDiscBySpellID(int spell_id) # void
$client->Undye() # void
$client->UnmemSpell(int slot, update_client) # void
$client->UnmemSpellAll(update_client) # void
$client->UnmemSpellBySpellID(int spell_id) # void
$client->UnscribeSpell(int slot, update_client) # void
$client->UnscribeSpellAll(update_client) # void
$client->UntrainDisc(int slot, update_client) # void
$client->UntrainDiscAll(update_client) # void
$client->UpdateAdmin(bool iFromDB) # void
$client->UpdateGroupAAs(points, int type) # void
$client->UpdateLDoNPoints(points, theme) # bool
$client->UpdateTaskActivity(TaskID, ActivityID, Count, bool ignore_quest_update) # void
$client->UpdateWho(remove) # void
$client->UseDiscipline(int spell_id, target) # bool
$client->WorldKick() # void
```