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Updated Perl EVENT_AGGRO_SAY (markdown)
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EVENT_AGGRO_SAY
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EVENT_AGGRO_SAY is triggered when an NPC is in combat, a player has that NPC targeted, and says something. This is not a widely used function, as this particular scenario did not exist in EQ. You can use this function for easy statistics or information from a test NPC during a fight--perhaps consider the training dummy NPCs in The Arena.
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### Exports
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### Exports
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**Name**|**Type**|**Description**
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**Name**|**Type**|**Description**
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:-----|:-----|:-----
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:-----|:-----|:-----
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@ -14,4 +15,32 @@ sub EVENT_AGGRO_SAY {
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}
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}
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```
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```
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### Triggered
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* When a player says something to a targeted, aggro NPC.
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### Example
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* In this example, the NPC will respond to a player saying "hate" while in combat and will report back the amount of hate generated and damage dealt to the NPC by the player.
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```perl
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sub EVENT_AGGRO_SAY {
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#:: Match the say message like "hate", the "i" is for case-insensitive.
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if ($text=~/hate/i) {
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#:: create an array of entities on the NPC's hate list including the entity name, hate and damage
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my @hatelist = $npc->GetHateList();
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foreach $ent (@hatelist) {
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my $h_ent = $ent->GetEnt();
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my $h_dmg = $ent->GetDamage();
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my $h_hate = $ent->GetHate();
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#:: Report the hate and damage
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if ($h_ent) {
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my $h_ent_name = $h_ent->GetCleanName();
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quest::say("$h_ent_name is on my hate list with $h_hate hate and $h_dmg damage.");
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}
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}
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}
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}
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```
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Generated On 2018-01-15T22:07:30-08:00
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Generated On 2018-01-15T22:07:30-08:00
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