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attacknpc, attacknpctype, buryplayercorpse, castspell, changedeity, checktitle, clear_npctype_cache, clear_proximity, clear_zone_flag
+46
-9
@@ -1225,19 +1225,56 @@ quest::checktitle(2); #:: Returns bool
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npc_type_id _(int)_
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npc_type_id _(int)_
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**Usage:**
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Clears the NPC Table.
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### clear_proximity
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**Parameter(s):**
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None.
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**Usage:**
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Clears an NPC's defined proximity.
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**Example:**
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```perl
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sub EVENT_SPAWN {
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#:: Create a proximity, 50 units across
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quest::set_proximity($x - 25, $x + 25, $y - 25, $y + 25);
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}
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sub EVENT_ENTER {
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#:: Shout a message when the event is triggered
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quest::shout("Congratulations $name, you have won the race!");
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#:: Clear the proximity since second place is the first loser
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quest::clear_proximity();
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}
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```
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### clear_zone_flag
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**Parameter(s):**
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zone_id _(uint32)_
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**Usage:**
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Used to clear the Zone Flag, by ID, of a client character.
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**Example:**
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```perl
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#:: Clear the character's Zone Flag (Sleeper's Key) for 128 - The Sleeper's Tomb (sleeper)
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quest::clear_zone_flag(128);
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```
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(Work in Progress)
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(Work in Progress)
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```perl
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```perl
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quest::clear_proximity()
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quest::clear_zone_flag(uint32 zone_id)
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quest::clearspawntimers()
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quest::clearspawntimers()
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quest::collectitems(int item_id, [bool remove_item = true])
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quest::collectitems(int item_id, [bool remove_item = true])
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quest::completedtasksinset(int task_set)
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quest::completedtasksinset(int task_set)
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