From bd04802bb38438d78e48ffb300212d73ed365e7c Mon Sep 17 00:00:00 2001 From: daerath Date: Tue, 1 Jan 2019 01:20:48 -0500 Subject: [PATCH] Updated Player Housing (markdown) --- Player-Housing.md | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/Player-Housing.md b/Player-Housing.md index 31b4fdd..c1bd76e 100644 --- a/Player-Housing.md +++ b/Player-Housing.md @@ -76,4 +76,25 @@ Once the first neighborhood is parsed, the format repeats for the next Neighborh If # of Players is greater than 0, the fields Player Name Length and Player Name repeat. The same is true for # of Guilds. +## Click on a property marker (this is not fully identified yet) + +| Name | Number of Bytes | Description | +|------------------------|-----------------|----------------------------------| +| Network OpCode | 2 | 0x09 | +| Packet Sequence Number | 2 | | +| Application OpCode | 2 | 0x2254 | +| Neighborhood Id | 4 | Need to confirm | +| Unknown | 7 | | +| Unknown | 4 | Not sure yet | +| Unknown | 4 | Not sure yet | +| Unknown | 4 | 123,0,0,0 (may not be constant) | +| Unknown | 4 | 107,0,0,0 | +| Unknown | 21 | 0 | +| Unknown | 4 | 45,0,0,0 | +| Neighborhood Name | 45 | At least 45, not null terminated | +| Unknown | 8 | 0 | +| Unknown | 4 | 105,0,0,0 | +| Unknown | 4 | 0 | +| Unknown | 7 | 5,0,0,0,0,0,0 | + TODO: In-zone clicks for the spring, purchasing a property, placing items in a property, identifying RoF opcodes, etc. \ No newline at end of file