From af1f74dd10c23ba176b6f0c70195fe6b5e032e47 Mon Sep 17 00:00:00 2001 From: TurmoilToad Date: Wed, 18 Sep 2019 11:11:24 -0400 Subject: [PATCH] Destroyed Lua Corpse (markdown) --- Lua-Corpse.md | 43 ------------------------------------------- 1 file changed, 43 deletions(-) delete mode 100644 Lua-Corpse.md diff --git a/Lua-Corpse.md b/Lua-Corpse.md deleted file mode 100644 index db938f2..0000000 --- a/Lua-Corpse.md +++ /dev/null @@ -1,43 +0,0 @@ -Corpse is a class exported to Lua that represent the Corpse object from EQEmu. All Corpse are also [Mob](Lua-Mob). - -[Return to the Lua API](Lua-API) - -### Properties -``` -corpse.null -- Returns true if this object is null -corpse.valid -- Returns true if this object is not null -``` - -### Member Functions -``` -Corpse() -- Creates a null Corpse -Integer GetCharID(); -Integer GetDecayTime(); -Void Lock(); -Void UnLock(); -Boolean IsLocked(); -Void ResetLooter(); -Integer GetDBID(); -Boolean IsRezzed(); -String GetOwnerName(); -Boolean Save(); -Void Delete(); -Void Bury(); -Void Depop(); -Integer CountItems(); -Void AddItem(Integer itemnum, uInteger charges, Integer slot, Integer aug1, Integer aug2, Integer aug3, Integer aug4, Integer aug5); -Integer GetWornItem(Integer equipSlot); -Void RemoveItem(Integer lootslot); -Void SetCash(Integer copper, Integer silver, Integer gold, Integer platinum); -Void RemoveCash(); -Boolean IsEmpty(); -Void SetDecayTimer(Integer decaytime); -Boolean CanMobLoot(Integer charid); -Void AllowMobLoot(Mob them, uInteger8 slot); -Boolean Summon(Client client, Boolean spell, Boolean checkdistance); -Integer GetCopper(); -Integer GetSilver(); -Integer GetGold(); -Integer GetPlatinum(); -Void AddLooter(Mob who); -``` \ No newline at end of file