From ac6bbafb0b66ea5ecd32b62cfd0ffe60ffd43981 Mon Sep 17 00:00:00 2001 From: Chris Miles Date: Tue, 16 Jan 2018 13:41:38 -0600 Subject: [PATCH] Updated eqemu_config (markdown) --- eqemu_config.md | 34 ++++++++++++++++++++++++++++++++-- 1 file changed, 32 insertions(+), 2 deletions(-) diff --git a/eqemu_config.md b/eqemu_config.md index ae66dac..9880d0f 100644 --- a/eqemu_config.md +++ b/eqemu_config.md @@ -4,6 +4,7 @@ | *Required | | Not required | + ### Server -> World | Variable | Default Value | Description | @@ -14,6 +15,35 @@ | localaddress | | Not required, but recommended to set for LAN setups so other local clients can connect properly | maxclients | -1 | This sets the max amount of clients that can connect to your server, -1 is unlimited | locked | false | This determines whether the server starts up locked or not, it takes a minimum status of 20 to get through locked state | -| tcp -### Server -> World -> Loginserver \ No newline at end of file +### Server -> World -> Loginserver + +* Subsection: loginserver + +| Variable | Default Value | Description | +|--|--|--| +| *host | login.eqemulator.net | This is the hostname of the loginserver endpoint | +| *port | 5998 | Loginserver endpoint port | +| legacy | 0 | When set to 1, will connect to old netcode (IE current public LS) | +| account | | Account forum username for public EQEmu authentication, this is used with worldserver registration +| password | | Account forum password | + +* Note: Multiple Loginserver endpoints can be established by using the same configuration above, however declaring your loginserver subsections with a number, below is an example + +``` + "world" : { + "loginserver1" : { + "account" : "", + "host" : "login.eqemulator.net", + "legacy" : "1", + "password" : "", + "port" : "5998" + }, + "loginserver2" : { + "account" : "", + "host" : "myloginserver.net", + "password" : "", + "port" : "5998" + }, + }, +``` \ No newline at end of file