mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-08 14:26:37 +00:00
setguild, sethp, setlanguage, setnexthpevent, setnextinchpevent, setskill, setsky, setstat, settarget, settime, settimer, settimerMS
+270
-14
@@ -3384,26 +3384,282 @@ F | Forever | Never expires.
|
|||||||
|
|
||||||
```perl
|
```perl
|
||||||
#:: Set the qglobal "Example", to a value of "1", for all NPCs and zone, and last forever
|
#:: Set the qglobal "Example", to a value of "1", for all NPCs and zone, and last forever
|
||||||
quest::setglobal("Example", 1, 5, "F"
|
quest::setglobal("Example", 1, 5, "F");
|
||||||
```
|
```
|
||||||
|
|
||||||
|
## setguild
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
guild_id _(int)_, guild_rank_id _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Sets the specified guild, by Guild ID, and the specified guild rank, by Rank ID, for the client character that triggered the event. Ranks are: 0=Member, 1=Officer, 2=Leader.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
#:: Add to guild 24
|
||||||
|
quest::setguild(24,0);
|
||||||
|
```
|
||||||
|
|
||||||
|
## sethp
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
mob_health_percentage _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Used to set the percentage (0 to 100) of health for the NPC.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
#:: Restore HP to 50 percent
|
||||||
|
quest::sethp(50);
|
||||||
|
```
|
||||||
|
|
||||||
|
## setlanguage
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
skill_id _(int)_, value _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Used to set the specified [Language](https://github.com/EQEmu/Server/wiki/Languages) to the specified skill level (0 to 100).
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
sub EVENT_ENTERZONE {
|
||||||
|
#:: Set common tongue to 1 for any new player that is not human
|
||||||
|
if ($race ne "Human") {
|
||||||
|
if (!defined $qglobals{"newbiecommon"}) {
|
||||||
|
$client->SetLanguageSkill(0, 1);
|
||||||
|
quest::setglobal("newbiecommon", 1, 5, "F");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## setnexthpevent
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
at_mob_percentage _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Used to set an HP event (to trigger EVENT_HP). When the NPC's health decreases to reach this threshold, the event will be triggered.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
sub EVENT_SPAWN {
|
||||||
|
#:: Trigger EVENT_HP at 90 percent
|
||||||
|
quest::setnexthpevent(90);
|
||||||
|
}
|
||||||
|
|
||||||
|
sub EVENT_HP {
|
||||||
|
#:: Match if HP is 90 percent
|
||||||
|
if ($hpevent == 90) {
|
||||||
|
quest::shout("My hit points have reached 90 percent!");
|
||||||
|
#:: Trigger EVENT_HP at 80 percent
|
||||||
|
quest::setnexthpevent(80);
|
||||||
|
}
|
||||||
|
elsif ($hpevent == 80) {
|
||||||
|
quest::shout("My hit points have reached 80 percent!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## setnextinchpevent
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
at_mob_percentage _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Used to set an HP event (to trigger EVENT_HP). When the NPC's health increases to reach this threshold, the event will be triggered.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
sub EVENT_SPAWN {
|
||||||
|
#:: Trigger EVENT_HP at 90 percent
|
||||||
|
quest::setnexthpevent(90);
|
||||||
|
}
|
||||||
|
|
||||||
|
sub EVENT_HP {
|
||||||
|
#:: Match if hit points decrease to 90 percent
|
||||||
|
if ($hpevent == 90) {
|
||||||
|
quest::shout("My hit points have reached 90 percent--you better keep trying!");
|
||||||
|
#:: Trigger EVENT_HP at 91 percent
|
||||||
|
quest::setnextinchpevent(91);
|
||||||
|
}
|
||||||
|
#:: Match if hit points increase to 91 percent
|
||||||
|
if ($inchpevent == 91) {
|
||||||
|
quest::shout("You are no match for my power!");
|
||||||
|
quest::sethp(100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## setskill
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
skill_id _(int)_, value _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Used to set the specified [Skill](https://github.com/EQEmu/Server/wiki/Skills) to the specified value.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
#:: Set baking to 100
|
||||||
|
quest::setskill(60, 100);
|
||||||
|
```
|
||||||
|
|
||||||
|
## setsky
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
sky _(uint8)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Sets the parameter for the sky (0 to 255)
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
#:: Turn the sky red
|
||||||
|
quest::setsky(250);
|
||||||
|
```
|
||||||
|
|
||||||
|
## setstat
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
stat_id _(int)_, value _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Sets the specified stat to the specified value (0 to 252). Stats are: STR=0, STA=1, AGI=2, DEX=3, INT=4; WIS=5, CHA=6.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
#:: Set STR to 250
|
||||||
|
quest::setstat(0, 250);
|
||||||
|
```
|
||||||
|
|
||||||
|
## settarget
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
target_enum _(string)_, target_id _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Sets the target, by Target ID, for the specified target_enum (either npc_type ID or entity ID).
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
sub EVENT_SPAWN {
|
||||||
|
my @clist = $entity_list->GetClientList();
|
||||||
|
foreach my $c (@clist) {
|
||||||
|
#:: Tell Fippy to kill!
|
||||||
|
quest::settarget(2001, $c);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## settime
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
new_hour _(int)_, new_min _(int)_, update_world _(bool)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Sets the time for the zone or the world to the specified hour and minute. Update world is optional, but defaults to true--setting it to false makes the time change only apply to the current zone.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
#:: Make it 5 o'clock somewhere
|
||||||
|
quest::settime(17,0);
|
||||||
|
#:: No--make it 5 o'clock everywhere!
|
||||||
|
quest::settime(17);
|
||||||
|
```
|
||||||
|
|
||||||
|
## settimer
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
timer_name _(string)_, seconds _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Sets a timer (in seconds) that will loop until you stop it. Gets caught by EVENT_TIMER.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
sub EVENT_SPAWN {
|
||||||
|
#:: Set a timer that loops every 300 seconds (5 min)
|
||||||
|
quest::settimer("despawn", 300);
|
||||||
|
}
|
||||||
|
|
||||||
|
sub EVENT_TIMER {
|
||||||
|
if ($timer eq "despawn") {
|
||||||
|
#:: Stop the timer from looping over and over
|
||||||
|
quest::stoptimer("despawn")
|
||||||
|
#:: Depop
|
||||||
|
quest::depop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## settimerMS
|
||||||
|
|
||||||
|
**Parameter(s):**
|
||||||
|
|
||||||
|
timer_name _(string)_, milliseconds _(int)_
|
||||||
|
|
||||||
|
**Usage:**
|
||||||
|
|
||||||
|
Sets a timer (in milliseconds) that will loop until you stop it. Gets caught by EVENT_TIMER. Note that the Lua timer function is in milliseconds as well.
|
||||||
|
|
||||||
|
**Example:**
|
||||||
|
|
||||||
|
```perl
|
||||||
|
sub EVENT_SPAWN {
|
||||||
|
#:: Set a timer that loops every 300000 milliseconds (5 min)
|
||||||
|
quest::settimerMS("despawn", 300000);
|
||||||
|
}
|
||||||
|
|
||||||
|
sub EVENT_TIMER {
|
||||||
|
if ($timer eq "despawn") {
|
||||||
|
#:: Stop the timer from looping over and over
|
||||||
|
quest::stoptimer("despawn")
|
||||||
|
#:: Depop
|
||||||
|
quest::depop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
(Work in Progress)
|
(Work in Progress)
|
||||||
|
|
||||||
```perl
|
```perl
|
||||||
|
|
||||||
quest::setguild(int guild_id, int guild_rank_id)
|
|
||||||
quest::sethp(int mob_health_percentage [0-100])
|
|
||||||
quest::setlanguage(int skill_id, int value)
|
|
||||||
quest::setnexthpevent(int at_mob_percentage)
|
|
||||||
quest::setnextinchpevent(int at_mob_percentage)
|
|
||||||
quest::setskill(int skill_id, int value)
|
|
||||||
quest::setsky(uint8 sky)
|
|
||||||
quest::setstat(stat_id, int_value)
|
|
||||||
quest::settarget(string target_enum ['npc_type', 'entity'], int target_id)
|
|
||||||
quest::settime(int new_hour, int new_min, [bool update_world = true])
|
|
||||||
quest::settimer(string timer_name, int seconds)
|
|
||||||
quest::settimerMS(string timer_name, int milliseconds)
|
|
||||||
quest::sfollow()
|
quest::sfollow()
|
||||||
quest::shout(string message)
|
quest::shout(string message)
|
||||||
quest::shout2(string message)
|
quest::shout2(string message)
|
||||||
|
|||||||
Reference in New Issue
Block a user