From a57b7c4853bd7e5126979c6d8fbb1e3a75dd1e62 Mon Sep 17 00:00:00 2001 From: TurmoilToad Date: Mon, 2 Jul 2018 23:55:57 -0400 Subject: [PATCH] Updated Perl API (markdown) --- Perl-API.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/Perl-API.md b/Perl-API.md index 8318c46..eebbc94 100644 --- a/Perl-API.md +++ b/Perl-API.md @@ -143,17 +143,17 @@ A full list can always be found in the EQEmu sourceĀ [https://github.com/EQEmu/S * [EVENT_KILLED_MERIT](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_killed_merit) # Triggered on NPC death when a client is in a group credited with doing the most damage to said loot table NPC. * sub EVENT_LEAVE_AREA # Triggered when a client leaves a mob's area. * sub EVENT_LEVEL_UP # Triggered when the player gains a level. -* sub EVENT_LOOT # Triggered when player successfully loots an item from a corpse. +* [EVENT_LOOT](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_loot) # Triggered when player successfully loots an item from a corpse. * [EVENT_NPC_SLAY](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_npc_slay) # Triggered when an NPC slays another NPC. * [EVENT_PLAYER_PICKUP](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_player_pickup) # Triggered when a player picks up an object from the ground. * sub EVENT_POPUPRESPONSE # Used with quest::popup. * [EVENT_PROXIMITY_SAY](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_proximity_say) # Triggered if the client enters a mob's proximity and uses the appropriate text trigger supplied beneath this event. (set quest::enable_proximity_say() and param 7 in q:set_prox) -* sub EVENT_RESPAWN # Triggered on respawn +* [EVENT_RESPAWN](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_respawn) # Triggered on respawn * [EVENT_SAY](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_say) # Triggered when a mob is targeted and the player types something. * sub EVENT_SCALE_CALC # Triggered when an item is equipped to scale the item. -* sub EVENT_SIGNAL # Triggered by a call to quest::signal() or quest::signalwith(). -* sub EVENT_SLAY # Triggered whenever an NPC kills someone. -* sub EVENT_SPAWN # Triggered when the NPC spawns. +* [EVENT_SIGNAL](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_signal) # Triggered by a call to quest::signal() or quest::signalwith(). +* [EVENT_SLAY](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_slay) # Triggered whenever an NPC kills someone. +* [EVENT_SPAWN](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_spawn) # Triggered when the NPC spawns. * sub EVENT_SPELL_EFFECT_CLIENT # Triggered when the spell lands on a client. * sub EVENT_SPELL_EFFECT_NPC # Triggered when the spell lands on an NPC. * sub EVENT_SPELL_BUFF_TIC_CLIENT # Triggered when the spell ticks on a client. @@ -164,16 +164,16 @@ A full list can always be found in the EQEmu sourceĀ [https://github.com/EQEmu/S * sub EVENT_TASKACCEPTED # Triggered when a player accepts a task from the task selector window. * sub EVENT_TASK_COMPLETE # Triggered when a player completes a task. * sub EVENT_TASK_FAIL # Triggered when a player fails a task. -* sub EVENT_TASK_STAGE_COMPLETE # Triggered when a task stage is completed. +* [EVENT_TASK_STAGE_COMPLETE](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_task_stage_complete) # Triggered when a task stage is completed. * sub EVENT_TASK_UPDATE # Triggered when a player's task is updated. -* sub EVENT_TIMER # Triggered by a quest::settimer(). +* [EVENT_TIMER](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_timer) # Triggered by a quest::settimer(). * sub EVENT_TRADE # Triggered by beginning a trade. * sub EVENT_UNAUGMENT_ITEM # Triggered when a client removes an augment from an item. * sub EVENT_UNEQUIP_ITEM # Triggered when a client unequips an item. -* sub EVENT_WAYPOINT_ARRIVE # Triggered when a mob arrives at a waypoint. -* sub EVENT_WAYPOINT_DEPART # Triggered when a mob leaves a waypoint. +* [EVENT_WAYPOINT_ARRIVE](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_waypoint_arrive) # Triggered when a mob arrives at a waypoint. +* [EVENT_WAYPOINT_DEPART](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_waypoint_depart) # Triggered when a mob leaves a waypoint. * sub EVENT_WEAPON_PROC # Triggered when a weapon procs. -* sub EVENT_ZONE # Triggered when a player zones. +* [EVENT_ZONE](https://github.com/EQEmu/Server/wiki/Perl-API---Perl-Sub-Event-Examples#event_zone) # Triggered when a player zones. ## Text Response Example