diff --git a/NPCAggro.md b/NPCAggro.md
index f543f2b..90eddb9 100644
--- a/NPCAggro.md
+++ b/NPCAggro.md
@@ -6,17 +6,17 @@ Lets create a new faction. For this example, the NPCs on this faction will be K
Create a new entry in faction_list. Since we want them to start out KOS to everyone except Erudites, set their base value to -1000. This is barely KOS, so if you want to force more faction work to get above KOS, set is that much lower.
See table below:
-> |Faction Value|Faction CON|
-> |-------------------|-----------|
-> |1101 -> ABOVE |ALLY|
-> |701 -> 1100 |WARMLY|
-> |401 -> 700 |KINDLY|
-> |101 -> 400 |AMIABLE|
-> |0 -> 100 |INDIFFERENT|
-> |-100 -> -1 |APPREHENSIVE|
-> |-700 -> -101 |DUBIOUS|
-> |-999 -> -701 |THREATENLY|
-> |-1000 -> BELOW |SCOWLS|
+|Faction Value|Faction CON|
+|-------------------|-----------|
+|1100 -> ABOVE |ALLY|
+|750 -> 1099 |WARMLY|
+|500 -> 749 |KINDLY|
+|100 -> 400 |AMIABLE|
+|0 -> 99 |INDIFFERENT|
+|-100 -> -1 |APPREHENSIVE|
+|-500 -> -101 |DUBIOUS|
+|-750 -> -501 |THREATENLY|
+|BELOW -> -751 |SCOWLS|
2. Create the new [npc_faction](https://github.com/EQEmu/Server/wiki/npc_faction).