From 8502473c74617e2a5539a4f565e75879e92ebe97 Mon Sep 17 00:00:00 2001 From: Alex Date: Sat, 8 Jun 2013 13:33:43 -0700 Subject: [PATCH] Updated Lua Spell (markdown) --- Lua-Spell.md | 144 +++++++++++++++++++++++++-------------------------- 1 file changed, 72 insertions(+), 72 deletions(-) diff --git a/Lua-Spell.md b/Lua-Spell.md index 71df56b..a459f1d 100644 --- a/Lua-Spell.md +++ b/Lua-Spell.md @@ -10,76 +10,76 @@ spell.valid -- Returns true if this object is not null ``` Spell() -- Creates a null spell Spell(int id) -- Creates a spell with a specific id -int GetID(); -const char *GetName(); -const char *GetPlayer1(); -const char *GetTeleportZone(); -const char *GetYouCast(); -const char *GetOtherCasts(); -const char *GetCastOnYou(); -const char *GetCastOnOther(); -const char *GetSpellFades(); -float GetRange(); -float GetAoeRange(); -float GetPushBack(); -float GetPushUp(); -uint32 GetCastTime(); -uint32 GetRecoveryTime(); -uint32 GetRecastTime(); -uint32 GetBuffdurationFormula(); -uint32 GetBuffDuration(); -uint32 GetAEDuration(); -int GetMana(); -int GetBase(int i); -int GetBase2(int i); -int GetMax(int i); -int GetComponents(int i); -int GetComponentCounts(int i); -int GetNoexpendReagent(int i); -int GetFormula(int i); -int GetGoodEffect(); -int GetActivated(); -int GetResistType(); -int GetEffectID(int i); -int GetTargetType(); -int GetBaseDiff(); -int GetSkill(); -int GetZoneType(); -int GetEnvironmentType(); -int GetTimeOfDay(); -int GetClasses(int i); -int GetCastingAnim(); -int GetSpellAffectIndex(); -int GetDisallowSit(); -int GetDeities(int i); -int GetUninterruptable(); -int GetResistDiff(); -int GetRecourseLink(); -int GetShortBuffBox(); -int GetDescNum(); -int GetEffectDescNum(); -int GetBonusHate(); -int GetEndurCost(); -int GetEndurTimerIndex(); -int GetHateAdded(); -int GetEndurUpkeep(); -int GetNumHits(); -int GetPVPResistBase(); -int GetPVPResistCalc(); -int GetPVPResistCap(); -int GetSpellCategory(); -int GetCanMGB(); -int GetDispelFlag(); -int GetMinResist(); -int GetMaxResist(); -int GetViralTargets(); -int GetViralTimer(); -int GetNimbusEffect(); -float GetDirectionalStart(); -float GetDirectionalEnd(); -int GetSpellGroup(); -int GetPowerfulFlag(); -int GetCastRestriction(); -bool GetAllowRest(); -int GetDamageShieldType(); +int ID(); +const char *Name(); +const char *Player1(); +const char *TeleportZone(); +const char *YouCast(); +const char *OtherCasts(); +const char *CastOnYou(); +const char *CastOnOther(); +const char *SpellFades(); +float Range(); +float AoeRange(); +float PushBack(); +float PushUp(); +uint32 CastTime(); +uint32 RecoveryTime(); +uint32 RecastTime(); +uint32 BuffdurationFormula(); +uint32 BuffDuration(); +uint32 AEDuration(); +int Mana(); +int Base(int i); +int Base2(int i); +int Max(int i); +int Components(int i); +int ComponentCounts(int i); +int NoexpendReagent(int i); +int Formula(int i); +int GoodEffect(); +int Activated(); +int ResistType(); +int EffectID(int i); +int TargetType(); +int BaseDiff(); +int Skill(); +int ZoneType(); +int EnvironmentType(); +int TimeOfDay(); +int Classes(int i); +int CastingAnim(); +int SpellAffectIndex(); +int DisallowSit(); +int Deities(int i); +int Uninterruptable(); +int ResistDiff(); +int RecourseLink(); +int ShortBuffBox(); +int DescNum(); +int EffectDescNum(); +int BonusHate(); +int EndurCost(); +int EndurTimerIndex(); +int HateAdded(); +int EndurUpkeep(); +int NumHits(); +int PVPResistBase(); +int PVPResistCalc(); +int PVPResistCap(); +int SpellCategory(); +int CanMGB(); +int DispelFlag(); +int MinResist(); +int MaxResist(); +int ViralTargets(); +int ViralTimer(); +int NimbusEffect(); +float DirectionalStart(); +float DirectionalEnd(); +int SpellGroup(); +int PowerfulFlag(); +int CastRestriction(); +bool AllowRest(); +int DamageShieldType(); ``` \ No newline at end of file