From 7c1f59e5d78959e44de653fff11d77292850a9a1 Mon Sep 17 00:00:00 2001 From: JJ Date: Sat, 21 Dec 2013 08:26:06 -0800 Subject: [PATCH] Updated PEQ Setup using XAMPP (markdown) --- PEQ-Setup-using-XAMPP.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/PEQ-Setup-using-XAMPP.md b/PEQ-Setup-using-XAMPP.md index 17a2813..5a5529a 100644 --- a/PEQ-Setup-using-XAMPP.md +++ b/PEQ-Setup-using-XAMPP.md @@ -26,8 +26,8 @@ This guide was created to help you set up a basic PEQ server with the current da 2. **Configure the source with CMake.** 3. **Build the source.** 4. **Get the database.** PEQ conducts a backup every day. The most up-to-date version can be found at http://peqtgc.com/releases. The file you need is peqbeta_(date/time).tar.gz. This database is usually synced with the most current EQEmu source. -5. **Get the quests.** PEQ uses [Google Code] (http://code.google.com/p/projecteqquests) to store their quests. Currently, there is a mix and match of Perl and Lua quests. Using an SVN program, checkout the quests folder into your \eqemu folder. -6. **Get the maps.** +5. **Get the quests.** PEQ uses [Google Code] (http://code.google.com/p/projecteqquests) to store their quests. Currently, there is a mix and match of Perl and Lua quests. Using an SVN program, checkout the quests folder into your \eqemu\quests folder. Copy the plugins and lua_modules folders into your \eqemu folder. +6. **Get the maps.** Your server will use the map files from EQ for in-game calculations. Currently, maps are stored at [Google Code] (http://code.google.com/p/eqemumaps). Using an SVN program, checkout the maps folder to your \eqemu\Maps folder (yes, capital "M"). 7. **Get the database editor.** 8. **Configure the server settings.** 9. **Take it for a test run.** \ No newline at end of file