Updated Lua Parser (markdown)

Alex 2013-06-19 16:19:18 -07:00
parent fc56ef1a9f
commit 7bc7b68801

@ -402,7 +402,7 @@ Note: Encounter scripts cannot properly catch EVENT_COMMAND or EVENT_TRADE unles
> ``` > ```
> { > {
> Client self; > Client self;
> Lua_Door door; > Door door;
> } > }
> ``` > ```
@ -412,7 +412,7 @@ Note: Encounter scripts cannot properly catch EVENT_COMMAND or EVENT_TRADE unles
> ``` > ```
> { > {
> Client self; > Client self;
> Lua_ItemInst item; > ItemInst item;
> } > }
> ``` > ```
@ -481,9 +481,45 @@ Note: Encounter scripts cannot properly catch EVENT_COMMAND or EVENT_TRADE unles
> ``` > ```
* event_player_pickup * event_player_pickup
> Triggered when a client picks an item up.
> Passes an event table as an argument:
> ```
> {
> Client self;
> ItemInst item;
> }
> ```
* event_popup_response * event_popup_response
> Triggered when a client picks an item up.
> Passes an event table as an argument:
> ```
> {
> Client self;
> Integer popup_id;
> }
> ```
* event_cast * event_cast
> Triggered when a client finishes casting a spell.
> Passes an event table as an argument:
> ```
> {
> Client self;
> Spell spell;
> }
> ```
* event_cast_begin * event_cast_begin
> Triggered when a client starts casting a spell.
> Passes an event table as an argument:
> ```
> {
> Client self;
> Spell spell;
> }
> ```
* event_target_change * event_target_change
* event_hate_list * event_hate_list
* event_combine_success * event_combine_success