Updated Player Housing (markdown)

daerath
2019-01-01 13:23:55 -05:00
parent bbe4600df9
commit 7911dad918
+2
@@ -2,6 +2,8 @@ Player Housing was introduced in the House of Thule expansion. It can be accesse
There is a single zone for all neighborhood instances (Sunrise Hills). House zones are separate and appear to be spread across a variety of .zon files (e.g. phinterior1a1.zon) based on the type of home purchased. There is a single zone for all neighborhood instances (Sunrise Hills). House zones are separate and appear to be spread across a variety of .zon files (e.g. phinterior1a1.zon) based on the type of home purchased.
The Place button in the Real Estate Items window is enabled on a zone-by-zone basis (probably). It is likely part of one of the zoning packets. For example, if you have the window open and click on a placeable item, the button remains disabled in the Guild Lobby. Repeat the process in a neighborhood or inside a residence and the button becomes enabled.
To my knowledge, no work has been done to add player housing to EQEMU. If it has, it hasn't been made public as no emu server has this capability as far as I am aware. To my knowledge, no work has been done to add player housing to EQEMU. If it has, it hasn't been made public as no emu server has this capability as far as I am aware.
This page has packet information from Live as of 12/28/2018. While it is likely that the OpCodes have changed since House of Thule was released, my hope is that the structure of each packet has remained largely unchanged. This page has packet information from Live as of 12/28/2018. While it is likely that the OpCodes have changed since House of Thule was released, my hope is that the structure of each packet has remained largely unchanged.