diff --git a/Map-Edit.md b/Map-Edit.md index a269511..fe946cc 100644 --- a/Map-Edit.md +++ b/Map-Edit.md @@ -40,32 +40,42 @@ From here you can view the collidable geometry of the zone in grey, the non-coll From here you see various options: -* Render Collidable Mesh: A checkbox that controls whether the grey geometry is drawn. -* Render Non-Collidable Mesh: A checkbox that controls whether the light blue geometry is drawn. -* Render Bounding Box: A checkbox that controls whether the bounding box is drawn. -* Enable backface culling: A checkbox that controls whether polygons facing away from the camera are drawn. (See example below) -* Bounding Box: Six sliders that let you control the bounding box used by this zone, you can CTRL+Click on the values to be able to manually type in a value. -* Render Volumes: A checkbox that controls whether eqg volumes(watermaps) are rendered (s3d volumes/watermaps are never rendered). +* **Render Collidable Mesh** A checkbox that controls whether the grey geometry is drawn. +* **Render Non-Collidable Mesh** A checkbox that controls whether the light blue geometry is drawn. +* **Render Bounding Box** A checkbox that controls whether the bounding box is drawn. +* **Enable Backface Culling** A checkbox that controls whether polygons facing away from the camera are drawn. (See example below) +* **Bounding Box** Six sliders that let you control the bounding box used by this zone, you can CTRL+Click on the values to be able to manually type in a value. +* **Render Volumes** A checkbox that controls whether EQG volumes (watermaps) are rendered (s3d volumes/watermaps are never rendered). - +
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