Updated Lua Examples (markdown)

Chris Miles
2018-07-01 02:14:36 -05:00
parent 71dbe23c54
commit 5d2637a725
+3 -3
@@ -1,7 +1,7 @@
Various Lua Quest examples to give a feel for how the code works: Various Lua Quest examples to give a feel for how the code works:
### NPC ### NPC
``` ```lua
-- Nerissa_Clothspinner -- Nerissa_Clothspinner
-- Makes use of the item_turnin module, string_ext module for findi and client_ext module for Client:GiveCash() and Client:Faction() -- Makes use of the item_turnin module, string_ext module for findi and client_ext module for Client:GiveCash() and Client:Faction()
function event_waypoint_arrive(e) function event_waypoint_arrive(e)
@@ -78,7 +78,7 @@ function event_say(e)
end end
``` ```
``` ```lua
--An example of using PEQ's thread_manager to make scripts with lots of timers easier to write --An example of using PEQ's thread_manager to make scripts with lots of timers easier to write
local ThreadManager = require("thread_manager"); local ThreadManager = require("thread_manager");
local evt; local evt;
@@ -147,7 +147,7 @@ end
``` ```
### Player ### Player
``` ```lua
-- player.lua example of access and changing the lockpick value of a door. -- player.lua example of access and changing the lockpick value of a door.
function event_click_door(e) function event_click_door(e)
local door_id = e.door:GetDoorID(); local door_id = e.door:GetDoorID();